Your session will expire soon

Sign-in expires in 120 seconds. Continue to stay signed in. The 24-hour limit still requires signing in again.

The Battleward game shelf

Find a game.

Search every Battleward listing in one place: board games, miniature rules, RPGs, and PC games. Full Battleward reviews appear where available.

354 games found
Board gamesHistoricalAmerican Revolution

1775: Rebellion

Battleward shelf

1775: Rebellion — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A brisk campaign game that makes control of the colonies the argument on the table. Its accessibility is a strength, though it will not satisfy someone looking for a detailed battle simulation.

Board gamesHistoricalNapoleonic · Naval strategy

1805: Sea of Glory

GMT Games

1805: Sea of Glory — published front cover
1805: Sea of Glory · Cover source

The naval campaign of 1805 links fleet movement, intelligence, and the possibility of invasion. A campaign-level treatment of sea power, rather than a ship-by-ship recreation of Trafalgar.

Board gamesHistoricalNineteenth century · Railway finance

1846: The Race to the Midwest

GMT Games

1846: The Race to the Midwest — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Railway investors buy shares and direct companies building routes through the American Midwest. Stock rounds alternate with operating rounds, linking personal wealth to track construction, dividends, and changing locomotive technology.

Board gamesHistoricalWorld War I · Western Front

1914: Offensive à outrance

GMT Games

1914: Offensive à outrance — published front cover
1914, Offensive à outrance · Cover source

The opening campaign in France and Belgium examines mobilization, marching armies, and the cost of pressing an offensive. Operational decisions take precedence over individual trench assaults.

Board gamesHistoricalWorld War I · Western Front

1918/1919: Storm in the West

GMT Games

1918/1919: Storm in the West — published front cover
GMT Games cover from the linked publisher listing · Cover source

Corps-level forces contest the final campaigning year of World War I on the Western Front. Alongside the historical 1918 struggle, a hypothetical Plan 1919 campaign explores an Allied assault against a stronger German defensive posture.

Board gamesHistoricalCold War · Modern Pacific naval operations

7th Fleet: Modern Naval Combat in the Far East

1987 · Victory Games

7th Fleet: Modern Naval Combat in the Far East — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

Joseph M. Balkoski’s Fleet-series game portrays a hypothetical naval war in the Far East. Surface groups, submarines, and air power require careful coordination; the range of scenarios supports both shorter engagements and substantial campaigns.

Miniature rulesScience fictionInterstellar fleet battles

A Billion Suns

2021 · Osprey Games

A Billion Suns — published front cover
Published rulebook edition shown · Cover source

Corporations deploy fleets to complete contracts in interstellar space. The first-edition rules link combat to the cost of committing ships, so winning a firefight is not automatically a profitable decision.

Board gamesHistoricalModern · Afghanistan

A Distant Plain

GMT Games

A Distant Plain — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Government, coalition, insurgent, and warlord factions pursue different goals in Afghanistan. The COIN system makes political control and competing priorities integral to the military problem.

Miniature rulesOtherCinematic · Hong Kong action

A Fistful of Kung Fu

2014 · Osprey Games

A Fistful of Kung Fu — published front cover
Published rulebook edition shown · Cover source

Small groups reenact martial-arts and action-film encounters with gunplay, stunts, and extraordinary fighters. This is a cinematic skirmish game, with narrative possibilities taking priority over military realism.

Miniature rulesFantasyAlternate World War I · Occult skirmishes

A War Transformed

Osprey Games

A War Transformed — published front cover
Published rulebook edition shown · Cover source

Small forces fight across a magical version of the Great War, where changed coastlines and awakened powers alter the battlefield. Campaign play mixes military equipment with supernatural threats.

Miniature rulesHistoricalInterwar · Small actions 1918–1939

A World Aflame

Osprey Games

A World Aflame — published front cover
Published rulebook edition shown · Cover source

Small forces fight conflicts of the turbulent years between the world wars. The rules provide a framework for historical campaigns and alternative encounters with irregular troops, vehicles, and scarce ammunition.

Miniature rulesHistoricalNapoleonic · Army battles

Absolute Emperor

Osprey Games

Absolute Emperor — published front cover
Published rulebook edition shown · Cover source

Army-level Napoleonic battles emphasize the choices of high command rather than individual soldiers. Infantry, cavalry, and artillery work together as players manage formations across a larger battlefield.

RPGsHorrorWorld War II · Occult operations

Achtung! Cthulhu

Modiphius Entertainment

Achtung! Cthulhu — 2d20 edition Player’s Guide front cover
2d20 edition Player’s Guide · Cover source

Allied investigators confront occult threats amid a fictionalized Second World War. The 2d20 edition combines military action, investigation, and supernatural horror; it portrays an alternate conflict rather than a straight historical simulation.

Miniature rulesHistoricalAmerican Civil WarFull review

Across a Deadly Field

Original Battleward commentary

Across a Deadly Field — archived product artwork
Archived published cover · Cover source

"Across a Deadly Field" (ADF) by John Hill (the same author who designed Johnny Reb III) is an American Civil War miniature wargame designed to simulate large battles on a reduced scale, focusing on clarity, scale, and playability. It allows for…

Miniature rulesHistoricalNapoleonicFull review

Age of Eagles

Original Battleward commentary

Age of Eagles — archived product artwork
Archived published cover · Cover source

"Age of Eagles" is a wargaming ruleset adapted from "Fire and Fury" to recreate the grand tactical battles of the Napoleonic era. It emphasizes historical accuracy, unit organization, and battlefield tactics, allowing players to experience the…

Miniature rulesHistoricalAncient warfare · Army-level battles

Age of Hannibal

2018 · Little Wars TV

Age of Hannibal — second edition (2022) · published rulebook cover
Second edition (2022) · Published rulebook cover · Cover source

Armies of antiquity fight large battles with flexible miniature basing and terrain cards that shape the battlefield. Historical scenarios, army-building options, and siege rules support games from the Greco-Persian wars through the Roman era; the pictured rulebook is the revised second edition.

RPGsFantasyMythic heroes · Island quests

AGON

Evil Hat Productions

AGON — Second edition core rulebook front cover
Second edition core rulebook · Cover source

Heroes inspired by Greek myth sail between islands and confront trials devised by gods and mortals. Competitive contests give each hero a chance to win renown while the group pursues its shared voyage.

Board gamesHistoricalWorld War I aftermath · Finland

All Bridges Burning

GMT Games

All Bridges Burning — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Three factions contest Finland during the revolutionary crisis of 1917–18. Political organization and the escalation toward civil war distinguish it from a conventional two-army campaign.

Board gamesHistoricalMedieval · Reconquista

Almoravid

GMT Games

Almoravid — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Campaigning in eleventh-century Spain puts provisioning, service obligations, and siege operations alongside battle. The Levy & Campaign system makes assembling and sustaining an army part of the contest.

PC gamesHistoricalModern militaryFull review

America's Army: Proving Grounds

Original Battleward commentary

America's Army: Proving Grounds — archived product artwork
Archived published cover · Cover source

America’s Army: Proving Grounds was the U.S. Army’s multiplayer military shooter, emphasizing small-unit tactics and teamwork. Battleward’s original listing highlighted its official Army connection and tactical focus. This is a historical entry;…

Board gamesHistoricalModern · Colombia

Andean Abyss

GMT Games

Andean Abyss — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Four factions compete through government action, insurgency, and the drug economy. Military operations are one instrument among several, making this a useful introduction to asymmetric political warfare.

Miniature rulesHistoricalWorld War II

Angriff!

1968 · Z&M Publishing Enterprises

Angriff! — published front cover
Cover (source image courtesy of ebay user crimsonpermanentassurance) · Cover source

A detailed early approach to WWII armor and infantry with HO and micro armor; one of the small-publisher titles that helped define historical miniature gaming.

RPGsHorrorMonstrous agents · Impending apocalypse

Apocalypse Keys

Evil Hat Productions

Apocalypse Keys — Core rulebook front cover
Core rulebook · Cover source

Monstrous agents investigate occult mysteries and try to prevent the end of the world. Bonds and dangerous powers shape a campaign about belonging, emotional pressure, and the line between saving the world and threatening it.

Board gamesHistoricalWorld War II · Battle of the Bulge

Ardennes '44

GMT Games

Ardennes '44 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

An operational treatment of the German Ardennes offensive. Roads, terrain, reserves, and the pressure to keep an advance moving give the campaign its central decisions.

PC gamesHistoricalCold War · Tactical combined arms

Armored Brigade II

Matrix Games / Slitherine

Armored Brigade II — official digital library cover
Official digital library cover · Cover source

A real-time tactical game portrays Cold War combined-arms engagements. Terrain, observation, and coordinating different weapons shape the action more directly than empire-level economic decisions.

Board gamesHistoricalWorld War II · North Atlantic naval operations

Atlantic Chase

GMT Games

Atlantic Chase — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

British and German task forces hunt, evade, and protect shipping in the North Atlantic. Trajectory lines represent uncertain naval locations, making reconnaissance and interpreting reports part of the operational contest.

RPGsFantasyFour Nations · Balance and adventure

Avatar Legends: The Roleplaying Game

Magpie Games

Avatar Legends: The Roleplaying Game — Core rulebook front cover
Core rulebook · Cover source

Heroes travel through the world of Avatar, pursuing adventures across several supported eras. Character growth and the tension between personal principles underpin the rules, alongside bending, combat exchanges, and relationships.

Board gamesHistoricalWorld War II

Axis & Allies

1981 · Nova Game Designs

Axis & Allies — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

An approachable global WWII contest later brought to a mass audience by Milton Bradley.

PC gamesFantasyComputer RPG · Forgotten Realms

Baldur's Gate 3

2023 · Larian Studios

Baldur's Gate 3 — official digital library cover
Official digital library cover · Cover source

A party-based role-playing game adapts Dungeons & Dragons to a branching adventure in the Forgotten Realms. Turn-based combat, character choices, and interactions with companions shape the journey.

RPGsFantasyMilitary dark fantasy · Fighting retreat

Band of Blades

Evil Hat Productions

Band of Blades — Core rulebook front cover
Core rulebook · Cover source

The Legion retreats before an undead army while players manage missions, personnel, and supplies. Forged in the Dark procedures link dangerous squad operations to the larger campaign and the struggle to reach safety.

RPGsOtherUniversal · Percentile system

Basic Roleplaying: Universal Game Engine

Chaosium

Basic Roleplaying: Universal Game Engine — 2023 Universal Game Engine hardcover front cover
2023 Universal Game Engine hardcover · Cover source

A toolkit for creating campaigns across several genres using percentile skills. It offers a common mechanical foundation with options for different settings, rather than prescribing one ready-made fictional world.

Miniature rulesHistoricalNapoleonicFull review

Bataille Empire

Original Battleward commentary

Bataille Empire — archived product artwork
Archived published cover · Cover source

"Bataille Empire" is a miniatures game covering the Napoleonic Wars from 1792 to 1815, focusing on battalion or regimental level. Players can use any scale of miniatures and the rules are designed for fast gameplay without losing realism. It…

PC gamesFantasyMedieval fantasy · Mercenary management

Battle Brothers

2017 · Hooded Horse / Overhype Studios

Battle Brothers — official digital library cover
Official digital library cover · Cover source

Recruit and equip a mercenary company in a procedurally generated medieval fantasy world. Contracts and turn-based battles test the company’s finances, supplies, and ability to keep experienced fighters alive.

Miniature rulesHistoricalWorld War TwoFull review

Battlefront WWII

Original Battleward commentary

Battlefront WWII — archived product artwork
Archived published cover · Cover source

"Battlefront WWII," developed by Fire and Fury Games, is a detailed and flexible system designed for WWII miniature wargaming at the tactical level. The tactical unit is the squad or section. The rules work well with multiple popular scales: 5mm,…

Board gamesHistoricalWorld War II · Submarine warfare

Beneath the Med

GMT Games

Beneath the Med — published front cover
Beneath the Med · Cover source

A solitaire career game commanding an Italian submarine in the Mediterranean. Patrol events, attacks, damage, and crew survival build a campaign around the fortunes of one boat.

PC gamesScience fictionScience fictionFull review

Birth of the Federation

Original Battleward commentary

Birth of the Federation — archived product artwork
Archived published cover · Cover source

Released in 1999 this game masterfully combines turn-based strategy with the intricate lore of the Star Trek universe. Players can choose to lead one of five major civilizations – the Federation, the Klingons, the Romulans, the Cardassians, or…

PC gamesFantasyOpen-world fantasy · Online role-playing

Black Desert

2014 · Pearl Abyss

Black Desert — official digital library cover
Official digital library cover · Cover source

An online fantasy world combines action combat and character customization with trading, crafting, fishing, and other professions. Players can pursue quests and world bosses or join guild conflicts and siege battles. The game first launched in Korea in 2014, followed by its Western release in 2016.

Miniature rulesHistoricalModern · Covert operations

Black Ops

2015 · Osprey Games

Black Ops — published front cover
Published rulebook edition shown · Cover source

Small teams conduct modern covert missions where stealth and alarms affect the action. The rules offer a different battlefield problem from a straightforward meeting engagement between visible forces.

RPGsScience fictionCyberpunk · Investigation

Blade Runner: The Roleplaying Game

Free League Publishing

Blade Runner: The Roleplaying Game — Standard core rulebook front cover
Standard core rulebook · Cover source

Detectives investigate cases in the Blade Runner setting. Evidence, moral choices, and the pressure of an assignment create a noir campaign rather than a succession of conventional combat encounters.

Miniature rulesHistoricalWorld War TwoFull review

Blitzkrieg Commander IV

Original Battleward commentary

Blitzkrieg Commander IV — archived product artwork
Archived published cover · Cover source

"Blitzkrieg Commander IV" (BKC4) is praised for being a middle ground fast-play system that offers somewhat realistic results. The combat system is appreciated for its fluidity and quick pace, integrating hits, suppression, and fallback into the…

Miniature rulesHistoricalNineteenth centuryFull review

Bloody Big Battles!

Original Battleward commentary

Bloody Big Battles! — archived product artwork
Archived published cover · Cover source

"Bloody Big Battles", designed by Chris Pringle, stands out in the wargaming community for its streamlined approach to 19th-century warfare. Praised for its easy-to-learn mechanics, the game allows for large-scale battles to be played out…

RPGsHorrorGothic horror · Shared character

Bluebeard’s Bride

Magpie Games

Bluebeard’s Bride — Core rulebook front cover
Core rulebook · Cover source

Players share different aspects of the Bride as she explores Bluebeard’s mansion. Rooms, disturbing discoveries, and difficult choices create a collaborative horror story with explicit attention to discussing boundaries before play.

Miniature rulesHistoricalWorld War II

Bolt Action: Third Edition

2024 · Warlord Games / Osprey

Bolt Action: Third Edition — published front cover
Published rulebook edition shown · Cover source

The current major edition of the order-dice WWII platoon game; listed separately so edition history stays clear.

Miniature rulesFantasyRoman mythology · Small warbands

Broken Legions

Osprey Games

Broken Legions — published front cover
Published rulebook edition shown · Cover source

Warbands operating in a mythical Roman world search for powerful artifacts and battle supernatural enemies. Familiar ancient troops meet monsters and magic in campaign-oriented skirmishes.

Miniature rulesFantasyAnthropomorphic animals · Warband campaigns

Burrows & Badgers

Osprey Games

Burrows & Badgers — published front cover
Second edition · Cover source

Animal warriors form small warbands in the troubled kingdom of Northymbra. Individual equipment, spells, and developing characters make the campaign as important as a single skirmish.

Miniature rulesHistoricalAmerican Civil WarFull review

Carnage & Glory II

Original Battleward commentary

Carnage & Glory II Version 2010 Napoleonic system manual cover
Archived published cover · Cover source

On its second incarnation, "Carnage & Glory II" (C&G) is a unique, computer-mediated tabletop wargame covering the years 1740 to 1871 using its "On Campaign" and "Tactical upgrades" and is renowned for its historical accuracy and detailed…

RPGsOtherCrime drama · Mexican drug trade

Cartel

Magpie Games

Cartel — Core rulebook front cover
Core rulebook · Cover source

Characters entangled in the drug trade face dangerous bargains, obligations, and divided loyalties. Powered by the Apocalypse rules focus on a tense adult crime drama, with consequences extending through families and criminal organizations.

Miniature rulesScience fictionSteampunk · Flying battleships

Castles in the Sky

Osprey Games

Castles in the Sky — published front cover
Published rulebook edition shown · Cover source

Fleets of flying battleships contest the skies of an alternate early twentieth century. National fleet lists, scenarios, and campaign rules support engagements between aerial ironclads.

Board gamesHistoricalInterwar & World War II · Grand strategy

Cataclysm: A Second World War

GMT Games

Cataclysm: A Second World War — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A global strategic game beginning before the historical outbreak of World War II. Political instability, diplomacy, and rearmament can create a war with a different timetable and alignment of powers.

Board gamesScience fictionPlanetary invasion and ground warfareFull review

Cerberus: The Proxima Centauri Campaign

1979 · Task Force Games

Cerberus: The Proxima Centauri Campaign — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

Human and Cetian forces contest an alien planet, with special forces disrupting military infrastructure. Its ambitious setting deserves attention, alongside published criticism of slow movement and limited strategic opportunities.

Miniature rulesHistoricalWorld War IIFull review

Chain of Command

2013 · TooFatLardies

Chain of Command — archived product artwork
Archived published cover · Cover source

"Chain of Command" is a highly praised WW2 miniature wargame focusing on the importance of leadership and command. With a unique command dice system, it simulates the unpredictable nature of war. The game emphasizes platoon-level actions and…

Miniature rulesHistoricalMedieval & fantasy

Chainmail

1971 · Guidon Games

Chainmail — published front cover
Chainmail - Rules for Medieval Miniatures ---Guidon Games First Edition - 1971 - Front Rules-Booklet Cover · Cover source

Medieval miniature battles with a fantasy supplement; its reach extends into the origins of role-playing games.

Miniature rulesHistoricalNapoleonic · Skirmish warfare

Chosen Men

Osprey Games

Chosen Men — published front cover
Published rulebook edition shown · Cover source

Detachments of Napoleonic infantry and cavalry fight small actions rather than full army battles. Unit quality and leaders help distinguish troops while scenarios provide objectives beyond casualties.

Board gamesHistoricalWorld War II · Allied diplomacy

Churchill

GMT Games

Churchill — published front cover
Churchill, 3rd Printing · Cover source

Three Allied leaders bargain over wartime conferences while competing for influence over the peace. The central contest is coalition politics, with military progress shaping the negotiations.

RPGsScience fictionScience fictionFull review

Classic Traveller

Original Battleward commentary

Classic Traveller — archived product artwork
Archived published cover · Cover source

Game Designers’ Workshop's (GDW)"Traveller" was published in 1977 and quickly became the standard for these type games. Conceived by Marc Miller, the retronym Classic Traveller game stands as a landmark in sci-fi RPGs, lauded for its vast…

RPGsHorrorAncient Rome · Mythos horror

Cohors Cthulhu

Modiphius Entertainment

Cohors Cthulhu — RPG Player’s Guide front cover
RPG Player’s Guide · Cover source

Roman-era adventurers uncover cosmic horrors at the fringes of the empire. Its 2d20 roleplaying rules combine investigation and action with ancient cultures; this is the RPG, distinct from the related Tactics miniature game.

Board gamesHistoricalPostwar · Algerian War

Colonial Twilight

GMT Games

Colonial Twilight — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A two-player COIN game about the French-Algerian War. Insurgency, population control, and the political consequences of military action make a battlefield victory only part of the larger struggle.

Board gamesHistoricalWorld War II

Combat Commander: Europe

2006 · GMT Games

Combat Commander: Europe — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Cards make command, timing, and battlefield surprises central to squad-level combat.

Board gamesHistoricalWorld War II · Pacific infantry tactics

Combat Commander: Pacific

GMT Games

Combat Commander: Pacific — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Card-driven infantry combat moves the Combat Commander system to the Pacific. Orders, terrain, and unexpected battlefield events create uncertainty at the level of small tactical engagements.

Miniature rulesHistoricalWorld War II

Command Decision

1986 · Game Designers’ Workshop

Command Decision — published front cover
GDW second edition; front book extracted from product photograph · Cover source

Frank Chadwick’s battalion-level WWII system puts command and coordination above the detail of every individual tank shot.

Board gamesHistoricalAncients

Commands & Colors: Ancients

Battleward shelf

Commands & Colors: Ancients — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Command cards bring friction to ancient battles without burying players in procedures. The blocks and dice are abstract; the tension comes from deciding which wing can act now.

Board gamesHistoricalNapoleonic

Commands & Colors: Napoleonics

Battleward shelf

Commands & Colors: Napoleonics — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Command cards make it easy to see a promising move and still lack the means to order it. The dice are brisk and sometimes cruel; that tension is central to the design.

PC gamesHistoricalWorld War II · Real-time tactics

Company of Heroes 2

2013 · Relic Entertainment / Feral Interactive (Mac) / Feral Interactive (Linux)

Company of Heroes 2 — official digital library cover
Official digital library cover · Cover source

Infantry, armored vehicles, and support weapons fight real-time World War II engagements. Capturing territory and coordinating different unit types provide the central battlefield decisions.

Board gamesHistoricalPolynesia · Exploration and expansion

Conquest of Paradise

GMT Games

Conquest of Paradise — published front cover
GMT Games cover from the linked publisher listing · Cover source

Polynesian peoples explore the Pacific, settle island groups, and develop culture and military strength. Limited resources force choices between canoes, warriors, new discoveries, and improvements to an expanding island network.

RPGsScience fictionSpace exploration · Ruins and expeditions

Coriolis: The Great Dark

Free League Publishing

Coriolis: The Great Dark — Core rulebook front cover
Core rulebook · Cover source

Explorers venture into a dangerous region of space in search of a future for their community. Expedition planning and delving into forgotten structures distinguish this game from its Third Horizon predecessor.

RPGsScience fictionSpace opera · Exploration

Coriolis: The Third Horizon

Free League Publishing

Coriolis: The Third Horizon — Core rulebook front cover
Core rulebook · Cover source

A crew travels among the worlds of the Third Horizon, where trade, factions, religion, and ancient mysteries intersect. Spaceship adventures share the stage with the political and cultural setting.

PC gamesHistoricalMedieval · Dynastic strategy

Crusader Kings III

2020 · Paradox Interactive

Crusader Kings III — official digital library cover
Official digital library cover · Cover source

Medieval rulers manage a dynasty through marriages, inheritance, intrigue, and warfare. Family relationships and the personalities of individual rulers help shape the political map.

Board gamesHistoricalCold War · Cuban Revolution

Cuba Libre

GMT Games

Cuba Libre — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A compact four-faction COIN game covering the struggle against Batista. Government forces, revolutionaries, rival insurgents, and organized crime have different ideas about what winning should mean.

RPGsScience fictionCyberpunk · Dystopian survival

CY_BORG

Stockholm Kartell / Free League Publishing

CY_BORG — Core rulebook front cover
Core rulebook · Cover source

Cybernetic outsiders confront a polluted, exploitative future city. A rules-light structure supports dangerous jobs and anti-corporate adventures, with the setting’s excesses integral to its tone.

Board gamesHistoricalMedieval · Dark Ages

Dark Ages: Tactical Warfare, 500–1300

1971 · SPI

Dark Ages: Tactical Warfare, 500–1300 — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

A scenario-based treatment of early medieval battle, with infantry, cavalry, command, and the danger of an army losing its nerve. Its appeal is the variety of tactical matchups within one system. Expect the abstractions and spare presentation of early SPI design; this is a historical battle game, despite a title that could easily suggest fantasy.

RPGsScience fictionScience fiction · Crew survival

Death in Space

Stockholm Kartell / Free League Publishing

Death in Space — Core rulebook front cover
Core rulebook · Cover source

A crew tries to keep a working home and livelihood in a decaying universe. Equipment, repairs, and the pressures of survival make everyday spacefaring problems part of the adventure.

PC gamesHistoricalWorld War II · Battle of the Bulge

Decisive Campaigns: Ardennes Offensive

2021 · Matrix Games / Slitherine

Decisive Campaigns: Ardennes Offensive — official digital library cover
Official digital library cover · Cover source

An operational Ardennes game emphasizes terrain, logistics, and the movement of formations through a restricted road network. Local breakthroughs must be weighed against the capacity to support them.

PC gamesHistoricalWorld War II · Eastern Front

Decisive Campaigns: Barbarossa

2015 · Matrix Games / Slitherine

Decisive Campaigns: Barbarossa — official digital library cover
Official digital library cover · Cover source

An operational Barbarossa campaign adds command relationships and consequential decisions to army movement. The design examines the pressures on headquarters as well as the disposition of forces on the map.

PC gamesHistoricalWorld War II · Southern Russia

Decisive Campaigns: Case Blue

2012 · Matrix Games / Slitherine

Decisive Campaigns: Case Blue — official digital library cover
Official digital library cover · Cover source

The German 1942 campaign in southern Russia is portrayed at operational scale. Objectives, logistics, and command decisions complicate the attempt to convert movement across the map into durable success.

PC gamesHistoricalWorld War II · Poland & France

Decisive Campaigns: The Blitzkrieg from Warsaw to Paris

2010 · Matrix Games / Slitherine

Decisive Campaigns: The Blitzkrieg from Warsaw to Paris — official digital library cover
Official digital library cover · Cover source

Operational campaigns cover the German invasions of Poland and France. Headquarters, formations, and the pace of an advance determine how effectively a plan survives contact with resistance.

Board gamesHistoricalPre-World War I Europe · Negotiation

Diplomacy

1976 · Avalon Hill (bookcase edition)

Diplomacy — published front cover
Renegade Game Studios edition cover · Cover source

Seven European powers negotiate alliances and submit simultaneous orders, with no dice to rescue a bad promise. The military rules are compact; reading the other players is the real challenge. Avalon Hill's 1976 edition brought Allan B. Calhamer's 1959 design to its familiar bookcase format. Best suited to a group that enjoys bargaining and can take betrayal in the spirit of the game.

RPGsFantasyIndustrial fantasy · Intrigue and stealth

Dishonored: The Roleplaying Game

Modiphius Entertainment

Dishonored: The Roleplaying Game — Core rulebook front cover
Core rulebook · Cover source

Characters explore the Empire of the Isles through stealth, intrigue, and dangerous supernatural powers. Its 2d20 rules use momentum and chaos to connect risky decisions with consequences in a setting shaped by the video games.

PC gamesScience fictionScience fiction · Galactic empire building

Distant Worlds 2

2022 · Matrix Games / Slitherine

Distant Worlds 2 — official digital library cover
Official digital library cover · Cover source

A real-time galactic strategy game links exploration, diplomacy, economy, and fleet operations. Automation can handle parts of the empire, leaving players to decide which responsibilities to direct personally.

Board gamesOtherPrehistory · Ecological competition

Dominant Species

GMT Games

Dominant Species — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Animal groups compete for survival as environments change. Action selection and adaptation make it a substantial competitive strategy game with an ecological subject rather than a military setting.

Board gamesOtherPrehistory · Marine evolution

Dominant Species: Marine

GMT Games

Dominant Species: Marine — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Aquatic animal groups compete to survive as prehistoric habitats change. Action placement drives migration, adaptation, and population growth across a shared ocean map; this is a separate game from the original Dominant Species.

Miniature rulesFantasySupernatural Wild West · Skirmishes

Dracula’s America: Shadows of the West

Osprey Games

Dracula’s America: Shadows of the West — published front cover
Published rulebook edition shown · Cover source

Posses clash in an alternate American West under supernatural rule. Gunfights, occult factions, and campaign development combine familiar frontier weapons with monsters and magic.

Miniature rulesFantasyFantasy battles

Dragon Rampant

2015 · Osprey Games

Dragon Rampant — published front cover
Published rulebook edition shown · Cover source

Flexible warbands, monsters, and magic bring fantasy battles to the Rampant family of rules. Unit profiles support an assortment of miniature collections without requiring one proprietary setting.

RPGsFantasyFantasy adventure

Dragonbane

Free League Publishing

Dragonbane — Core rulebook front cover
Core rulebook · Cover source

A fantasy adventure system built around a compact set of rules and a broad selection of adventurers. It suits dungeon expeditions and shorter campaigns without requiring an elaborate character-build process.

Board gamesHistoricalWorld War IIFull review

Drang Nach Osten!

Original Battleward commentary

Drang Nach Osten! — archived product artwork
Archived published cover · Cover source

"Drang Nach Osten!" by GDW and published in 1973 is an operational simulation of the first nine and a half months of the Russo-German War starting in 1941. As part of the Europa series, it offers a detailed operational experience. The game covers…

RPGsScience fictionPost-apocalyptic · Sleeping machines

Dreams and Machines

Modiphius Entertainment

Dreams and Machines — Player’s Guide front cover
Player’s Guide · Cover source

Communities rebuild on a distant world where enormous machines sometimes awaken. The RPG places exploration, cooperation, and the risks posed by these technological remnants within a hopeful science-fiction survival setting.

RPGsScience fictionNoble Houses · Political intrigue

Dune: Adventures in the Imperium

Modiphius Entertainment

Dune: Adventures in the Imperium — Standard core rulebook front cover
Standard core rulebook · Cover source

Agents of a noble House navigate intrigue, duels, espionage, and conflict in the Imperium. The 2d20 system can move between individual action and broader contests involving a House’s assets.

Board gamesScience fictionDune

Dune: Imperium

Battleward shelf

Dune: Imperium — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Deck-building and worker placement pull influence, resources and conflict into the same contest. It rewards planning while forcing you to adapt to the cards you actually draw.

RPGsFantasyDungeon adventure

Dungeons & Dragons

1974 · Tactical Studies Rules

Dungeons & Dragons — 2024 Player’s Handbook (revised fifth edition) front cover
2024 Player’s Handbook (revised fifth edition) · Cover source

The original fantasy role-playing game turned a referee, characters, and an open-ended world into a new hobby.

Miniature rulesHistoricalLate antiquity & early medieval · Britain

Dux Bellorum

2012 · Osprey Games

Dux Bellorum — published front cover
Published rulebook edition shown · Cover source

Element-based armies fight in post-Roman Britain, with leadership resources influencing battlefield performance. A compact route into the era’s shieldwalls, mounted troops, and rival war leaders.

Miniature rulesHistoricalNapoleonicFull review

Élan Deluxe Edition

Original Battleward commentary

Élan Deluxe Edition — archived product artwork
Archived published cover · Cover source

"Élan Deluxe Edition" is a tactical-level Napoleonic wargame for 15-25 mm miniatures, offering a refined system that emphasizes historical tactics and command flexibility. Developed in Australia by Phillip A. Jones, it's the culmination of over…

Miniature rulesHistoricalNapoleonicFull review

Empire

Original Battleward commentary

Empire — archived product artwork
Archived published cover · Cover source

"Empire" is a set of rules for Napoleonic Era miniatures wargames, first published in 1975. It offers general rules for enacting any battle from this period, including aspects like leader ratings, troop types, frontage, range, and…

Board gamesHistoricalWorld War II · Pacific strategy

Empire of the Sun

GMT Games

Empire of the Sun — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A card-driven Pacific campaign combines naval, air, and ground operations. Coordinating offensives across a vast theater is the main problem; individual tactical battles are deliberately abstracted.

Miniature rulesHistoricalSwashbuckling · Early modern

En Garde!

2016 · Osprey Games

En Garde! — published front cover
Published rulebook edition shown · Cover source

Individual fighters trade shots and sword blows in swashbuckling encounters. The rules emphasize small groups and dueling decisions, making them suitable for adventure-style scenarios.

PC gamesHistoricalWorld War IIFull review

Enlisted

Original Battleward commentary

Enlisted — archived product artwork
Archived published cover · Cover source

Enlisted is a squad-based Second World War shooter. Battleward’s original introduction focused on infantry squads, combat vehicles, and battles across several theatres. It was listed as a free-to-play title in December 2023; readers should check…

PC gamesHistoricalEarly modern · Grand strategy

Europa Universalis IV

2013 · Paradox Interactive

Europa Universalis IV — official digital library cover
Official digital library cover · Cover source

Guide a state through centuries of diplomacy, trade, colonization, and war. Long-term political choices sit alongside military campaigns rather than reducing the period to individual battles.

Board gamesHistoricalAncients · Gallic Wars

Falling Sky: The Gallic Revolt Against Caesar

GMT Games

Falling Sky: The Gallic Revolt Against Caesar — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Romans and competing Gallic factions struggle over allegiance, resources, and military control. The COIN approach highlights the political fragmentation behind Caesar’s campaigns.

PC gamesScience fictionPost-apocalyptic wasteland · Isometric RPG

Fallout

1997 · Interplay Entertainment

Fallout — official digital library cover
Official digital library cover · Cover source

The first Fallout, also called Fallout 1, sends a Vault Dweller into the wasteland to find a replacement water chip. Its SPECIAL character system, dialogue choices, and turn-based combat offer several ways to approach settlements and their conflicts.

PC gamesScience fictionPost-apocalyptic wasteland · Isometric RPG

Fallout 2

1998 · Interplay Entertainment

Fallout 2 — official digital library cover
Official digital library cover · Cover source

A descendant of the original Vault Dweller searches for a Garden of Eden Creation Kit to save Arroyo. An expanded wasteland connects settlements, factions, companions, and branching quests through dialogue and turn-based combat.

PC gamesScience fictionCapital Wasteland · Open-world RPG

Fallout 3

2008 · Bethesda Softworks

Fallout 3 — official digital library cover
Official digital library cover · Cover source

Leave Vault 101 and explore the ruined Washington, D.C. region in search of your father. First- or third-person exploration combines with dialogue, character development, and the V.A.T.S. targeting system.

PC gamesScience fictionCommonwealth wasteland · Open-world RPG

Fallout 4

2015 · Bethesda Softworks

Fallout 4 — official digital library cover
Official digital library cover · Cover source

A survivor of Vault 111 explores the Boston Commonwealth while searching for a missing family member. Faction choices and quests sit alongside weapon modification, power armor, settlement building, and V.A.T.S. combat.

RPGsScience fictionPost-apocalyptic · Wasteland adventures

Fallout: The Roleplaying Game

Modiphius Entertainment

Fallout: The Roleplaying Game — Core rulebook front cover
Core rulebook · Cover source

Wasteland wanderers scavenge equipment, face mutated threats, and contend with competing factions. Its 2d20 rules carry the familiar Fallout setting into a group campaign with character perks and survival challenges.

PC gamesHistoricalAncients · Tactical battles

Field of Glory II

2017 · Matrix Games / Slitherine

Field of Glory II — official digital library cover
Official digital library cover · Cover source

Turn-based ancient battles emphasize formations, morale, and the different roles of troop types. A digital tactical option for players interested in army matchups and battlefield maneuver.

PC gamesHistoricalMedieval · Tactical battles

Field of Glory II: Medieval

2021 · Matrix Games / Slitherine

Field of Glory II: Medieval — official digital library cover
Official digital library cover · Cover source

Medieval armies fight turn-based tactical engagements with distinct infantry and cavalry roles. Historical scenarios and army-based battles put positioning and cohesion at the center of play.

PC gamesHistoricalAncients · Empire management

Field of Glory: Empires

2019 · Matrix Games / Slitherine

Field of Glory: Empires — official digital library cover
Official digital library cover · Cover source

Ancient states expand while managing economies, provincial development, and the pressures of decline. The strategic campaign can connect to Field of Glory II for resolving battles in greater tactical detail.

PC gamesHistoricalMedieval · Grand strategy

Field of Glory: Kingdoms

2024 · Matrix Games / Slitherine

Field of Glory: Kingdoms — official digital library cover
Official digital library cover · Cover source

Medieval realms develop provinces, manage authority, and wage campaigns. Political relationships and the maintenance of a realm complement warfare, with optional tactical battle integration through Field of Glory II: Medieval.

Board gamesHistoricalWorld War II, Korea & Vietnam · Infantry command

Fields of Fire

GMT Games

Fields of Fire — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A solitaire infantry-command system recreates a rifle company's missions in World War II, Korea, and Vietnam. Terrain cards and command resources make communications and orders central to managing the fight.

Miniature rulesHistoricalAge of Sail · Naval warfare

Fighting Sail

2015 · Osprey Games

Fighting Sail — published front cover
Published rulebook edition shown · Cover source

Fleet battles in the age of sail emphasize maneuver and the collective fighting ability of squadrons. A naval miniature system for larger actions rather than an exhaustive record of each sailor and gun.

Miniature rulesHistoricalAmerican Civil War

Fire and Fury

1990 · Quantum Printing

Fire and Fury — published front cover
Brigade Fire and Fury, second edition; cover extracted from publisher product image · Cover source

Brigade-level Civil War battles with a celebrated maneuver table and an emphasis on the ebb and flow of formations.

Board gamesHistoricalVietnam War

Fire in the Lake

Battleward shelf

Fire in the Lake — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Four factions pull the conflict in different directions, so cooperation is temporary and victory means different things to different players. The political and military machinery is rich, but it takes work to learn.

PC gamesHistoricalAlternate Cold War · Operational tactics

Flashpoint Campaigns: Red Storm

2013 · Matrix Games / Slitherine

Flashpoint Campaigns: Red Storm — official digital library cover
Official digital library cover · Cover source

A fictional Cold War clash uses asynchronous orders and resolution to represent command delay. Plans unfold while new information arrives, making timing and imperfect control central to the experience.

Board gamesHistoricalAmerican Civil War · Grand strategy

For the People

GMT Games

For the People — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A card-driven Union–Confederate campaign links armies, leaders, politics, and strategic will. It offers the sweep of the Civil War without resolving every battlefield at tactical scale.

RPGsFantasyFantasy · Wilderness exploration

Forbidden Lands

Free League Publishing

Forbidden Lands — Player’s Handbook front cover
Player’s Handbook · Cover source

Travel, survival, exploration, and stronghold development define a dangerous fantasy sandbox. The journey between adventures is part of the game, rather than a brief transition to the next dungeon.

Miniature rulesHistoricalModern · Small-unit warfare

Force on Force

Ambush Alley Games / Osprey Publishing

Force on Force — published front cover
Osprey edition (2011) · Cover source

Modern engagements emphasize troop quality, reaction, and mission objectives. The Ambush Alley/Osprey system covers conventional and asymmetric situations, making scenario context important to the balance of a game.

Board gamesHistoricalWorld War II · Western Front

Fortress Europa

1980 · Avalon Hill edition (original: Jedko Games, 1978)

Fortress Europa — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

The Allied campaign from the invasion of Western Europe to the advance toward Germany demands decisions about landings, reserves, supply, and momentum. John Edwards' campaign design originally appeared through Jedko Games in 1978; this entry identifies Avalon Hill's 1980 edition. Its appeal is the operational sweep of liberation rather than the detail of individual Normandy firefights.

Board gamesHistoricalWorld War II · Eastern Front

Four Battles of Army Group South

1979 · SPI

Four Battles of Army Group South — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

Kiev, Rostov, Operation Star, and Korsun present four separate operational battles in the Soviet Union between 1941 and 1944. A shared core system supports different problems of breakthrough, encirclement, and survival. The attraction is variety without learning four unrelated games; these are individual battles, not one linked campaign covering the entire army group's war.

Board gamesHistoricalWorld War II · Western Front

France '40

GMT Games

France '40 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Operational scenarios examine the 1940 campaign in France. Breakthroughs, withdrawals, and the placement of reserves make the contest about campaign timing rather than weapon-by-weapon combat.

Board gamesScience fictionSpace opera · Galactic rebellion

Freedom in the Galaxy: The Star Rebellions, 5764 AD

1979 · SPI

Freedom in the Galaxy: The Star Rebellions, 5764 AD — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

An empire and a rebellion struggle for control through military operations and the missions of individual characters. It combines galactic strategy with the personal adventures that give space opera its appeal. The breadth of the character and campaign systems is the draw, but also the burden: expect considerably more rules and administration than a straightforward fleet battle.

Board gamesHistoricalAge of Sail · Naval warfare

Frigate: Sea War in the Age of Sail

1974 · SPI

Frigate: Sea War in the Age of Sail — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Sailing warships maneuver and exchange broadsides in scenarios ranging from single-ship encounters to fleet actions. Wind, positioning, and the condition of individual vessels give the battles their character. A naval board wargame rather than an RPG, it is an appealing subject for players who want ship handling and gunnery to matter, with the procedural detail of its era.

Miniature rulesFantasyFantasy · Wizard-led expeditions

Frostgrave: Second Edition

2020 · Osprey Games

Frostgrave: Second Edition — published front cover
Published rulebook edition shown · Cover source

Wizards and their hired warbands explore a ruined magical city. Treasure hunting, spells, and campaign development connect small encounters, with survival and advancement providing reasons to return.

Miniature rulesScience fictionPost-apocalyptic · Mech salvage

Gamma Wolves

Osprey Games

Gamma Wolves — published front cover
Published rulebook edition shown · Cover source

Pilots in armored machines search a ruined Earth for valuable salvage. Machine customization and campaign resources link battles, making the recovery of equipment central to a force’s survival.

Board gamesHistoricalModern · Indian independence

Gandhi: The Decolonization of British India

GMT Games

Gandhi: The Decolonization of British India — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Four factions pursue independence, authority, or revolution in British India. Nonviolent action is part of the COIN system, broadening the catalog beyond campaigns settled mainly through armed force.

PC gamesHistoricalWorld War II · Western theater

Gary Grigsby’s War in the West

2014 · Matrix Games / Slitherine

Gary Grigsby’s War in the West — official digital library cover
Official digital library cover · Cover source

A large operational campaign joins ground warfare in Western Europe to a substantial air-war system. It suits players who want planning, logistics, and theater-wide coordination to be major parts of command.

Miniature rulesScience fictionPost-apocalyptic · Vehicle combat

Gaslands: Refuelled

2019 · Osprey Games

Gaslands: Refuelled — published front cover
Published rulebook edition shown · Cover source

Armed vehicles race and fight through a ruined future. Movement templates and vehicle customization make converted toy cars central to the hobby appeal, with collisions and hazardous maneuvers shaping play.

Miniature rulesHistoricalWorld War II naval warfare

General Quarters III

Old Dominion GameWorks (ODGW)

General Quarters III — published front cover
Third edition · Cover source

Naval miniature rules covering surface gunnery, torpedoes, radar, damage control, aircraft and submarines. Campaign tools include weather, logistics, shore bombardment and amphibious operations, with streamlined alternatives for air and submarine combat.

Miniature rulesHistoricalAncientsFull review

Hail Caesar

Original Battleward commentary

Hail Caesar — archived product artwork
Archived published cover · Cover source

Warlord Games' "Hail Caesar" is a tabletop wargame that allows players to recreate large-scale battles from the biblical era to the medieval period. It is known for its flexibility, catering to various historical periods with comprehensive rules…

PC gamesHistoricalWorld War II · Grand strategy

Hearts of Iron IV

2016 · Paradox Interactive

Hearts of Iron IV — official digital library cover
Official digital library cover · Cover source

National production, diplomacy, research, and military planning combine in a global World War II strategy game. Land, naval, and air forces operate within a campaign that can diverge from the historical course.

Board gamesHistoricalAncients · Peloponnesian War

Hellenes

GMT Games

Hellenes — published front cover
Hellenes · Cover source

Athens and Sparta contest the Peloponnesian War through a card-driven block system. Concealed units introduce uncertainty while naval operations, land battles, sieges, and pillaging affect the struggle for prestige.

Board gamesHistoricalRenaissance · Reformation

Here I Stand

GMT Games

Here I Stand — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Six powers contest the religious and political struggles of the early sixteenth century. Diplomacy, warfare, exploration, and religious debate share the same strategic stage.

PC gamesHistoricalWorld War II · Hex-based strategy

Hex of Steel

2020 · War Frogs Studio

Hex of Steel — official digital library cover
Official digital library cover · Cover source

Turn-based campaigns cover World War II in Europe, Africa, and the Pacific. Players command combined forces against the computer or other players, with cooperative play and a scenario editor extending the available battles.

Miniature rulesHistoricalHorse & musket · 1600s to late 1800s

Historical BattleLines

Old Dominion GameWorks (ODGW)

Historical BattleLines — published front cover
Historical Battlelines - cover · Cover source

Battalion- and regimental-level rules for conflicts including the English Civil War, Seven Years War, Napoleonic Wars and American Civil War. Morale, disorder and ammunition shape unit effectiveness; optional modules cover command, cavalry, skirmishing, artillery and fortifications.

Board gamesHistoricalWorld War II · Operation Market Garden

Holland '44

GMT Games

Holland '44 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Airborne troops and ground formations fight to connect a chain of bridgeheads. The road corridor and the timing of relief make Market Garden a distinctive operational problem.

RPGsScience fictionInterstellar exile · Fleet exploration

Homeworld: Revelations

Modiphius Entertainment

Homeworld: Revelations — Core rulebook front cover
Core rulebook · Cover source

Crews and explorers travel through the Homeworld universe, encountering ancient mysteries and competing civilizations. A 2d20 adaptation supports adventures connected to the fleets and displaced peoples familiar from the computer strategy games.

Miniature rulesHistoricalSeven Years’ War

Honours of War

2015 · Osprey Games

Honours of War — published front cover
Published rulebook edition shown · Cover source

A set of eighteenth-century battle rules centered on the Seven Years’ War. Command, movement, firing, and morale provide a framework for fighting historical engagements with formed armies.

Miniature rulesScience fictionCombined arms · Mechs

Horizon Wars

Osprey Games

Horizon Wars — published front cover
Original Osprey edition (2016) · Cover source

Small-scale infantry, vehicles, aircraft, and walking machines fight combined-arms battles. The rules use flexible force construction so players can field models from different miniature ranges.

Miniature rulesHistoricalWorld War TwoFull review

I Ain't Been Shot Mum

Original Battleward commentary

I Ain't Been Shot Mum — archived product artwork
Archived published cover · Cover source

"I Ain't Been Shot, Mum" (IABSM) is a company-level WW2 miniature wargame by Too Fat Lardies, focusing on the narrative and fun aspects of gaming rather than competitive play. The game doesn't come with army lists but has numerous supplements…

Board gamesHistoricalEighteenth century · Anglo-French rivalry

Imperial Struggle

GMT Games

Imperial Struggle — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

France and Britain compete for overseas trade, European alliances, and prestige across the eighteenth century. Peace turns build the position that players will carry into the game's major wars.

Miniature rulesHistoricalAncients · Rome and the northern tribes

Infamy, Infamy!

TooFatLardies

Infamy, Infamy! — published front cover
Published rulebook edition shown · Cover source

Roman detachments and tribal warbands fight on the frontiers of the empire. Leaders, ambushes, and differences between disciplined troops and tribal fighters shape the tactical choices.

Board gamesHistoricalMedieval · Tuscany

Inferno

GMT Games

Inferno — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Rival cities and political factions campaign in thirteenth-century Tuscany. Supply, service, and siege warfare put the practical limits of medieval armies at the center of the design.

RPGsScience fictionHuman Sphere · Espionage and covert operations

Infinity: The Roleplaying Game

Modiphius Entertainment

Infinity: The Roleplaying Game — Core rulebook front cover
Core rulebook · Cover source

Agents undertake missions in the Human Sphere, where rival powers contest information, influence, and advanced technology. The 2d20 rules support physical confrontations alongside hacking and social conflict in the Infinity universe.

RPGsFantasyIndustrial fantasy · Exploration

Into the Odd

Free League Publishing

Into the Odd — Remastered edition front cover
Remastered edition · Cover source

Explorers seek strange artifacts in a world mixing industrial society with uncanny dangers. Compact character creation and direct combat procedures keep attention on exploration and the consequences of decisions.

Board gamesHistoricalWorld War IIFull review

Iron, Blood, Snow & Mud

Original Battleward commentary

Iron, Blood, Snow & Mud — archived product artwork
Archived published cover · Cover source

Iron, Blood, Snow & Mud is a two-player Eastern Front board wargame from Phalanx. Its compact approach is reminiscent of The Russian Campaign: positioning, supply, changing seasons, and the timing of an offensive matter as much as combat.…

RPGsScience fictionSpace exploration · Solo and cooperative play

Ironsworn: Starforged

Shawn Tomkin / Modiphius Entertainment

Ironsworn: Starforged — Deluxe edition rulebook front cover
Deluxe edition rulebook · Cover source

Explorers swear vows and journey through a dangerous space frontier. Oracles and guided procedures support solo, cooperative, or guided play, linking uncertain encounters to the character’s commitments and developing campaign story.

PC gamesOtherModern · Mercenary tactics

Jagged Alliance 3

2023 · THQ Nordic

Jagged Alliance 3 — official digital library cover
Official digital library cover · Cover source

Hire a team of distinct mercenaries and campaign across a fictional country in crisis. Turn-based tactical combat connects to sector control, equipment, and the relationships within the team.

RPGsScience fictionPlanetary romance · Barsoom

John Carter of Mars

Modiphius Entertainment

John Carter of Mars — Core rulebook front cover
Core rulebook · Cover source

Heroes cross the deserts and cities of Edgar Rice Burroughs’s Barsoom in adventures of daring rescues, swordplay, and strange technology. The game adapts 2d20 to fast-moving planetary romance and larger-than-life characters.

Miniature rulesHistoricalAmerican Civil WarFull review

Johnny Reb

1983 · Adventure Games

Johnny Reb — archived product artwork
Archived published cover · Cover source

"Johnny Reb" designed by John Hill, is a set of rules for the American Civil War, featuring simultaneous movement and strong command-and-control elements. It's designed for 10mm to 25 mm figures, with a turn representing 20 minutes and each…

RPGsOtherPulp adventureFull review

Justice, Inc.

Original Battleward commentary

Justice, Inc. — archived product artwork
Archived published cover · Cover source

"Justice Inc," launched in 1984 by Hero Games, adeptly captures the essence of pulp fiction narratives, transporting players to the adventurous era of the 1930s and 1940s. Unlike its sibling "Champions," which focuses on superpowers, "Justice…

PC gamesHistoricalMedievalFull review

Knights of Honor II: Sovereign

Original Battleward commentary

Knights of Honor II: Sovereign — archived product artwork
Archived published cover · Cover source

Knights of Honor II: Sovereign combines medieval kingdom management, diplomacy, espionage, and warfare. Battleward’s original listing presented it as a grand-strategy option for players interested in leading a European realm. That introduction…

Miniature rulesFantasyUrban fantasy · Gang warfare

Kobolds & Cobblestones

Osprey Games

Kobolds & Cobblestones — published front cover
Published rulebook edition shown · Cover source

Rival fantasy gangs compete for power in the streets of Ordinsport. Playing cards and bribery add uncertainty to small encounters between criminals and enforcers.

Miniature rulesHistoricalAncient & medievalFull review

L'Art De La Guerre

Original Battleward commentary

L'Art De La Guerre — archived product artwork
Archived published cover · Cover source

"L'Art de la Guerre" is praised for its thoughtful approach to ancient and medieval wargaming, offering a blend of simplicity in mechanics with strategic depth. It's highlighted for features like the Numidian light horse's ability to engage…

Board gamesHistoricalModern · Counterterrorism

Labyrinth: The War on Terror

GMT Games

Labyrinth: The War on Terror — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A card-driven geopolitical game portrays counterterrorism and extremist movements after 2001. Asymmetric objectives connect military action to governance and international politics, with a solitaire system for the United States side.

Miniature rulesFantasyZombie survival · Campaign skirmishes

Last Days: Zombie Apocalypse

Osprey Games

Last Days: Zombie Apocalypse — published front cover
Published rulebook edition shown · Cover source

Survivor groups search for supplies while hostile humans and zombies threaten their plans. A campaign tracks the group between encounters, making losses and scarce resources matter.

Board gamesHistoricalNapoleonic · Germany, 1813

Leipzig: The Battle of Nations – Napoleon vs. Europe

1969 · SPI

Leipzig: The Battle of Nations – Napoleon vs. Europe — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

Napoleon's 1813 campaign in Germany becomes a contest of concentration, maneuver, and coalition pressure. This is a campaign game rather than just a recreation of the final battle at Leipzig. First issued in SPI's Test Series in 1969 and subsequently revised, it offers an early example of the company's approach to operational Napoleonic warfare.

Board gamesHistoricalAmerican Revolution

Liberty or Death: The American Insurrection

GMT Games

Liberty or Death: The American Insurrection — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

British, Patriots, French, and Indian factions pursue overlapping and conflicting aims. The COIN system emphasizes control, support, and alliance pressures alongside military operations.

Miniature rulesHistoricalMedieval

Lion Rampant: Second Edition

Battleward shelf

Lion Rampant: Second Edition — published front cover
Published rulebook edition shown · Cover source

A compact medieval fight with activation risk and a healthy appetite for dramatic reversals. It gets painted figures into action quickly, though failed activations can sting when a plan depends on one unit.

Board gamesHistoricalWorld War I · Second Battle of the Marne

Marne 1918

Hexasim

Marne 1918 — published front cover
Marne 1918 · Cover source

Divisions and regiments fight the German offensives and Allied counteroffensives around the Marne in 1918. Three-day turns gain additional movement and combat sequences during offensives, reflecting alternating surges and pauses in the campaign.

RPGsOtherTeen superheroes · Identity and relationships

Masks: A New Generation

Magpie Games

Masks: A New Generation — Core rulebook front cover
Core rulebook · Cover source

Young superheroes protect Halcyon City while deciding who they want to become. Playbooks and shifting labels make relationships, adult expectations, and personal identity central to the action.

Miniature rulesHistoricalWorld War I to modern combined armsFull review

Mein Panzer Core Rules

2022 · Old Dominion GameWorks (ODGW)

Mein Panzer Core Rules — archived product artwork
Archived published cover · Cover source

Mein Panzer WW2 miniatures game by Old Dominion Game Works is a comprehensive rule system for company-level combined arms warfare from WWI to the present. The game is known for its balance between historical accuracy and playability, offering…

Miniature rulesHorrorZombie survival

Mein Zombie

Old Dominion GameWorks (ODGW)

Mein Zombie — published front cover
Core Rules, published edition shown · Cover source

Zombie-survival miniature scenarios in which players guide survivors toward safety while fighting the undead. ODGW provides a dedicated rules forum and product-download support alongside its historical miniature systems.

Board gamesFantasyIndividual combat · The Fantasy TripFull review

Melee

1977 · Metagaming Concepts

Melee — published front cover
Metagaming MicroGame cover (1977) · Cover source

Strength, Dexterity, equipment, and positioning create meaningful choices in a compact game of individual combat. Reviewed together with Wizard, its compatible magical companion and a foundation of The Fantasy Trip.

Miniature rulesHistoricalAncients · Greek hoplite battles

Men of Bronze

Osprey Games

Men of Bronze — published front cover
Published rulebook edition shown · Cover source

Hoplite armies compete for position and victory in ancient Greek battles. Players manage unit formations and leadership resources while coordinating the heavily armed infantry that define the period.

PC gamesHistoricalWorld War II · Tactical combat

Men of War: Assault Squad 2

2014 · Fulqrum Publishing

Men of War: Assault Squad 2 — official digital library cover
Official digital library cover · Cover source

Squads and vehicles fight detailed real-time World War II encounters, with direct control available for individual units. Missions and multiplayer battles emphasize combined arms and the equipment carried into a fight.

RPGsHorrorModern supernatural · Mystery hunters

Monster of the Week

Evil Hat Productions

Monster of the Week — Hardcover edition core rulebook front cover
Hardcover edition core rulebook · Cover source

A team of hunters investigates strange events and dangerous creatures in episodic adventures. Playbooks define different hunter types, while investigation and escalating threats help structure each mystery and its confrontation.

RPGsFantasyDark fantasy · Approaching apocalypse

MÖRK BORG

Ockult Örtmästare Games / Stockholm Kartell / Free League Publishing

MÖRK BORG — English core rulebook front cover
English core rulebook · Cover source

A compact dark-fantasy system presents desperate adventurers in a world approaching its end. Its sparse mechanics and strong visual identity suit short, dangerous adventures and unconventional settings.

RPGsScience fictionPost-apocalyptic · Exploration

Mutant: Year Zero

Free League Publishing

Mutant: Year Zero — Core rulebook front cover
Core rulebook · Cover source

Mutants explore the wasteland while developing the settlement they call home. Personal expeditions and the community’s growth connect survival adventures to a broader campaign purpose.

Miniature rulesHistoricalNapoleonic

Napoleon’s Battles

1989 · Avalon Hill

Napoleon’s Battles — published front cover
Napoleon's Battles AH boxfront · Cover source

Grand-tactical Napoleonic rules that let players command substantial formations rather than resolve every company’s fire.

Board gamesHistoricalMedieval · Baltic crusades

Nevsky

GMT Games

Nevsky — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Teutonic and Rus forces campaign around the Baltic frontier. Transport, provisions, seasonal limits, and the obligations of individual lords shape what an army can attempt.

Board gamesHistoricalHypothetical modern conflict · South Asia

Next War: India-Pakistan

GMT Games

Next War: India-Pakistan — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A hypothetical India-Pakistan campaign focuses on Kashmir and the neighboring frontier. Terrain, bridges, outside intervention, and the possibility of nuclear escalation influence the operational problem; it portrays an imagined war.

Board gamesHistoricalHypothetical modern conflict · Korean Peninsula

Next War: Korea

GMT Games

Next War: Korea — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

This hypothetical modern Korean conflict combines land operations with air power and possible foreign intervention. Standard and advanced systems offer different levels of detail; the depicted war is a scenario, rather than a historical event.

Board gamesHistoricalHypothetical modern conflict · Taiwan Strait

Next War: Taiwan

GMT Games

Next War: Taiwan — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A hypothetical conflict around Taiwan emphasizes amphibious operations, naval threats, and control of the air. Its advanced system expands operational decisions, and it can link with Next War: Korea for a wider fictional campaign.

Board gamesHistoricalWorld War II · Normandy

Normandy '44

GMT Games

Normandy '44 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

The invasion and early Normandy campaign are handled at operational scale. Beachheads, reinforcement, terrain, and German reserves create a contest over building momentum after the landings.

Board gamesHistoricalWorld War II · Desert campaign

North Africa '41

GMT Games

North Africa '41 — published front cover
North Africa '41 · Cover source

The 1941 desert campaign turns on movement, supply, and the changing balance of available forces. A theater-specific operational game for examining how far a successful advance can be sustained.

Card gamesOtherCold War satire · Multiplayer confrontationFull review

Nuclear War

1965 · Flying Buffalo · licensed in 1972

Nuclear War — Flying Buffalo 50th Anniversary Edition front box cover
50th Anniversary Edition (2015) box cover · Cover source

Douglas Malewicki’s 1965 card game mixes propaganda and nuclear attacks. Final retaliation can turn a successful attack into a chain of destruction. The appeal is social interaction and dark satire; Flying Buffalo acquired the publishing license in 1972.

Miniature rulesFantasyFantasy · Kingdoms and armies

Oathmark

2020 · Osprey Games

Oathmark — published front cover
Published rulebook edition shown · Cover source

Fantasy armies fight within a framework of kingdom building and campaign warfare. Different peoples can be combined within a kingdom, encouraging armies assembled around a setting rather than a single faction aesthetic.

Miniature rulesFantasyMythology · Gods and armies

Of Gods and Mortals

Osprey Games

Of Gods and Mortals — published front cover
Published rulebook edition shown · Cover source

Gods, legendary heroes, and mortal followers share the battlefield. A force draws on a chosen mythology, with the relationship between supernatural leaders and ordinary warriors influencing play.

Board gamesScience fictionTactical ground combatFull review

Ogre

1977 · Metagaming Concepts · original MicroGame

Ogre — published front cover
Metagaming MicroGame cover (1977) · Cover source

One cybernetic tank advances against an army defending a command post. Target selection and sacrifice give both sides distinctive problems. This review focuses on the original compact game, rather than the contents of later editions.

Miniature rulesHistoricalAge of Piracy · Land and ship skirmishes

On the Seven Seas

Osprey Games

On the Seven Seas — published front cover
Published rulebook edition shown · Cover source

Pirates and their opponents fight encounters ashore and aboard ships. Crew motivation and leadership influence the actions of small forces during raids and boarding clashes.

Board gamesScience fictionGalactic empire building

Outreach: The Conquest of the Galaxy, 3000 AD

1976 · SPI

Outreach: The Conquest of the Galaxy, 3000 AD — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

A broad science-fiction strategy game about expanding and sustaining a civilization across the galaxy. Its focus is empire management and long-range planning rather than the details of a single space battle. The scale gives it an ambitious sweep, while the administration makes it better suited to players who enjoy managing an interstellar empire than those seeking quick fleet combat.

Miniature rulesHistoricalCrusades · Medieval skirmishes

Outremer: Faith and Blood

Osprey Games

Outremer: Faith and Blood — published front cover
Published rulebook edition shown · Cover source

Small bands fight encounters in the Crusader states. A campaign develops individual fighters and follows the fortunes of a force through the hazards of medieval warfare.

Board gamesHistoricalWorld War II

Pacific War: The Struggle Against Japan, 1941–1945

Battleward shelf

Pacific War: The Struggle Against Japan, 1941–1945 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Mark Herman’s campaign system returns in a modern GMT edition. The range from smaller engagements to the full war is impressive, but its operational machinery rewards a committed opponent and a permanent table.

Board gamesHistoricalWorld War II

Panzer Leader

1974 · Avalon Hill

Panzer Leader — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

The Western Front companion to PanzerBlitz expands the tactical system to Allied forces and new terrain.

Board gamesHistoricalWorld War IIFull review

PanzerBlitz

1970 · Avalon Hill

PanzerBlitz — archived product artwork
Archived published cover · Cover source

PanzerBlitz, published in 1970 by Avalon Hill is a pioneering board wargame set in World War II's Eastern Front, offers players a tactical level simulation. Using hexagonal grid maps and counters to represent military units, the game emphasizes…

RPGsOtherTelenovela · Romance and melodrama

Pasión de las Pasiones

Magpie Games

Pasión de las Pasiones — Core rulebook front cover
Core rulebook · Cover source

Players portray the stars of a dramatic telenovela, complete with secrets, rivalries, and extravagant romantic complications. Its rules build scenes around emotional escalation and revelations rather than tactical combat.

RPGsFantasyTactical adventureFull review

Pathfinder

2009 · Paizo

Pathfinder — archived product artwork
Archived published cover · Cover source

Pathfinder’s first edition builds on the revised third-edition Dungeons & Dragons rules framework, giving players familiar with that system a recognizable starting point. The second edition establishes a more distinct rules system. Battleward’s…

PC gamesFantasyComputer RPG · Mythic crusade

Pathfinder: Wrath of the Righteous - Enhanced Edition

2021 · META Publishing / Owlcat Games

Pathfinder: Wrath of the Righteous - Enhanced Edition — official digital library cover
Official digital library cover · Cover source

Create a party and lead a crusade against demonic forces in a Pathfinder-based role-playing game. Mythic character paths and strategic army management accompany exploration and tactical encounters.

Board gamesHistoricalWorld War I · Grand strategy

Paths of Glory

GMT Games

Paths of Glory — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A card-driven campaign covers the First World War across several fronts. Reinforcement, replacements, operations, and political events compete for the same limited strategic attention.

Board gamesHistoricalGreat Northern War

Pax Baltica

GMT Games

Pax Baltica — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A block-based campaign game covers the Great Northern War and the struggle to end Swedish dominance of the Baltic. Provincial control, concealed forces, and several scenarios support campaigns of different lengths.

Board gamesHistoricalAncients · Mediterranean empires

Pax Romana

GMT Games

Pax Romana — published front cover
Pax Romana 2nd Edition · Cover source

Competing Mediterranean powers raise armies, establish colonies, and manage political stability from 300 BC onward. Long turns and an unpredictable activation sequence portray the development of empires rather than individual battlefield maneuvers.

RPGsFantasyArthurian · Knighthood

Pendragon

Chaosium

Pendragon — Sixth edition core rulebook front cover
Sixth edition core rulebook · Cover source

Knights pursue honor, family, and service across Arthurian campaigns. Personality traits and passions make a character’s convictions part of play, while dynastic continuity extends the story beyond one adventurer.

Board gamesHistoricalLate antiquity · Britain

Pendragon: The Fall of Roman Britain

GMT Games

Pendragon: The Fall of Roman Britain — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Four factions navigate the breakdown of Roman Britain. Raiding, migration, rival British interests, and changing political institutions give this COIN game a different character from a simple conquest campaign.

PC gamesHistoricalRenaissance · Pike & shot battles

Pike and Shot: Campaigns

2015 · Matrix Games / Slitherine

Pike and Shot: Campaigns — official digital library cover
Official digital library cover · Cover source

Turn-based battles portray the era of pikes, firearms, and changing cavalry tactics. Campaign play gives the tactical engagements a wider context without moving to individual-soldier simulation.

PC gamesFantasyComputer RPG · Party adventure

Pillars of Eternity

2015 · Xbox Game Studios

Pillars of Eternity — official digital library cover
Official digital library cover · Cover source

Lead a customizable party through a fantasy world shaped by souls, politics, and ancient mysteries. Exploration, dialogue, and real-time combat with pausing support a campaign built around character decisions.

Miniature rulesHistoricalNapoleonicFull review

Piquet

Original Battleward commentary

Piquet — archived product artwork
Archived published cover · Cover source

The "Piquet" miniatures game offers rules, supplements, and scenarios for various historical periods, from ancient times through the Vietnam era. A feature release, "Battle Command Musket to Rifle 1700-1900," emphasizes command decisions and fog…

RPGsFantasyPirates · Supernatural adventure

PIRATE BORG

Limithron / Free League Publishing

PIRATE BORG — Core rulebook front cover
Core rulebook · Cover source

Pirate crews face dangerous seas, strange islands, and supernatural threats. Its rules-light approach supports chaotic voyages and treasure hunting in a setting that blends historical inspiration with horror and fantasy.

Board gamesHistoricalMedieval · Wars of the Roses

Plantagenet

GMT Games

Plantagenet — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Lancastrian and Yorkist leaders raise and sustain forces during the Wars of the Roses. Campaign logistics and political allegiance provide the setting for a contest of rival dynastic claims.

Miniature rulesHistoricalAncients · Naval warfare

Poseidon’s Warriors

Osprey Games

Poseidon’s Warriors — published front cover
Published rulebook edition shown · Cover source

Fleets of classical galleys maneuver for decisive clashes from Salamis to Actium. Ship formations and the different strengths of ancient vessels shape the naval battle.

Miniature rulesHistoricalInterwar adventure · Cinematic skirmishes

Pulp!

Osprey Games

Pulp! — published front cover
Published rulebook edition shown · Cover source

Adventurers and villains pursue scenario objectives in the interwar years. Explorers, detectives, gangsters, and sinister masterminds can face each other across city streets or far-flung expedition settings.

Board gamesHistoricalWorld War IFull review

Quartermaster General: 1914

Original Battleward commentary

Quartermaster General: 1914 — archived product artwork
Archived published cover · Cover source

"Quartermaster General: 1914" is a World War I card-driven grand strategy game praised for its approachable gameplay and historical engagement. It differs from other WWI games by focusing on logistics and strategy over combat specifics, using…

Miniature rulesScience fictionCyberpunk · Urban skirmishes

Reality’s Edge

Osprey Games

Reality’s Edge — published front cover
Published rulebook edition shown · Cover source

Street operatives fight for money and influence in a cyberpunk city. Hacking and technological upgrades add another layer to missions fought by small, customized crews.

Miniature rulesHistoricalNorth America · 1740–1865

Rebels and Patriots

2019 · Osprey Games

Rebels and Patriots — published front cover
Published rulebook edition shown · Cover source

Small-unit actions cover North American warfare from colonial conflicts to the Civil War. Officer development and flexible company forces provide a framework for linked skirmish campaigns.

PC gamesScience fictionDystopian surveillance · Stealth adventure

Republique

2015 · Camouflaj

Republique — pc release · official digital store cover
PC release · Official digital store cover · Cover source

Help Hope escape a tightly controlled society by taking command of its surveillance cameras and electronic security. Observation, hacking, and stealth guide her past guards across an episodic story about censorship and control.

Miniature rulesHistoricalNapoleonic · Grand-tactical warfare

Republique (Napoleonic rules)

The War Times Journal

Republique Napoleonic rules — official WTJ online rules artwork
Publisher’s online rules artwork · Cover source

Free online miniature rules for commanding corps and armies in the French Revolutionary and Napoleonic Wars. Regimental and brigade assaults combine volley fire, melee, and unit reactions, with separate command, maneuver, artillery, skirmishing, and panic rules. WTJ supplies combat charts, troop lists, leader ratings, and historical orders of battle, and also offers Republique 5.0 as a beta edition.

Board gamesHistoricalWorld War I · Aerial combat

Richthofen's War: The Air War 1916–1918

1972 · Avalon Hill

Richthofen's War: The Air War 1916–1918 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Individual aircraft fight for position in First World War dogfights, with speed, altitude, ammunition, and damage tracked alongside movement on the hex map. The attraction is the tactical problem of lining up a shot while staying out of the enemy's sights. Its record keeping and older movement conventions demand more patience than many modern aerial games.

Board gamesHistoricalWorld War II · European grand strategy

Rise and Decline of the Third Reich

1974 · Avalon Hill

Rise and Decline of the Third Reich — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

The European war is fought through national economies, production, and land, air, and naval campaigns. Choosing where to spend a country's resources matters as much as the next attack. This is the original Avalon Hill game, distinct from Advanced Third Reich and A World at War. A substantial strategic undertaking for players willing to learn its detailed procedures.

RPGsFantasyModern · Supernatural policing

Rivers of London: The Roleplaying Game

Chaosium

Rivers of London: The Roleplaying Game — Core rulebook front cover
Core rulebook · Cover source

Police investigators handle magical incidents in Ben Aaronovitch’s fictional London. Procedure, investigation, and the relationship between ordinary policing and supernatural threats form the campaign’s core.

Miniature rulesScience fictionSpace adventure · Small crews

Rogue Stars

Osprey Games

Rogue Stars — published front cover
Published rulebook edition shown · Cover source

Players build small crews with individual traits and equipment rather than large armies. Missions and an activation system support clashes between bounty hunters, pirates, traders, and other spacefaring characters.

Miniature rulesHistoricalFeudal Japan

Ronin

2013 · Osprey Games

Ronin — published front cover
Published rulebook edition shown · Cover source

Small groups of warriors fight in feudal Japan, with individual combat choices giving encounters their character. A skirmish option for samurai, soldiers, and other fighters rather than massed armies.

RPGsFantasyWoodland factions · Vagabond adventures

Root: The Roleplaying Game

Magpie Games

Root: The Roleplaying Game — Core rulebook front cover
Core rulebook · Cover source

Animal vagabonds travel through a woodland divided by competing factions. Powered by the Apocalypse rules turn jobs, loyalties, and local conflicts into adventures; this is a standalone roleplaying game distinct from the Root board game.

Board gamesHistoricalWorld War II · Italy

Salerno '43

GMT Games

Salerno '43 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

The Allied Salerno landings and German counterattacks become a compact operational contest. Building a viable beachhead is as important as winning the next local engagement.

RPGsScience fictionSpace opera · Outlaw crews

Scum and Villainy

Evil Hat Productions

Scum and Villainy — Core rulebook front cover
Core rulebook · Cover source

A spaceship crew takes risky jobs among rival factions in a troubled sector. Forged in the Dark mechanics connect action, stress, downtime, and ship development across campaigns of smugglers, bounty hunters, or rebels.

Board gamesHistoricalEarly modern · Japan

Sekigahara: The Unification of Japan

GMT Games

Sekigahara: The Unification of Japan — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A block game about the campaign that decided control of Japan in 1600. Hidden forces and loyalty cards make concentration and political reliability central to command.

PC gamesHistoricalEarly modern · East Asian warfare

Sengoku Jidai: Shadow of the Shogun

2016 · Matrix Games / Slitherine

Sengoku Jidai: Shadow of the Shogun — official digital library cover
Official digital library cover · Cover source

Turn-based tactical battles portray warfare in Japan and neighboring regions. Army composition, troop roles, and morale provide an alternative setting for players familiar with European pike-and-shot games.

PC gamesScience fictionPost-apocalyptic · Planetary conquest

Shadow Empire

2020 · Matrix Games / Slitherine

Shadow Empire — official digital library cover
Official digital library cover · Cover source

A military 4X game combines planetary exploration, economic development, leaders, and detailed logistics. Building a functioning state is inseparable from equipping and supplying the forces sent to expand it.

PC gamesScience fictionComputer RPG · Cyberpunk Berlin

Shadowrun: Dragonfall - Director's Cut

2014 · Paradox Interactive

Shadowrun: Dragonfall - Director's Cut — official digital library cover
Official digital library cover · Cover source

A team of mercenary operatives navigates a cyberpunk Berlin where magic and technology coexist. Turn-based tactical encounters accompany dialogue, investigation, and decisions about the crew’s loyalties.

Miniature rulesHistoricalBlack powder era

Sharp Practice

Battleward shelf

Sharp Practice — published front cover
Second edition · Cover source

A characterful way to fight smaller black-powder engagements where leaders and command friction do real work. It suits players who want the incidents around a battle as much as the final tally.

Miniature rulesHistoricalColonialFull review

Smooth & Rifled

Original Battleward commentary

Smooth & Rifled original-edition sample cover
Archived published cover · Cover source

"Smooth & Rifled" by Dadi & Piombo is a set of wargame rules focusing on skirmishes during the colonial era (although with the supplements any period from 1700 to 1900 can be gamed), using 15, 20 or 28mm miniatures (even 40mm and 54mm figures),…

Miniature rulesHistoricalNapoleonicFull review

Snappy Nappy

Original Battleward commentary

Snappy Nappy — archived product artwork
Archived published cover · Cover source

Don't let the name of the game throw you off, "Snappy Nappy" is a known for its straightforward, accessible rules and operational-level gameplay, capturing the essence of Napoleonic warfare. A lot of the gamers I asked commended its clarity, ease…

Board gamesScience fictionScience fiction · Empire building

Space Empires: 4X

GMT Games

Space Empires: 4X — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Explore a hidden map, develop technology, and commit fleets to expansion and war. Economic preparation and uncertainty about enemy forces matter as much as the eventual space battles.

RPGsScience fictionScience fictionFull review

Space Opera

Original Battleward commentary

Space Opera — archived product artwork
Archived published cover · Cover source

"Space Opera" presents a science fiction role-playing game that intertwines complexity with depth, demanding a significant investment from its players. Its intricate mechanics and extensive use of charts and tables may pose a barrier to immersion…

Board gamesScience fictionSpace exploration · Commercial expansion

SpaceCorp

GMT Games

SpaceCorp — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Commercial enterprises explore and develop space across three eras, progressing from nearby planets to interstellar colonies. Card play supports travel, research, infrastructure, and profitable production, with a complete solitaire option.

Board gamesHistoricalAncients · Roman Republic

SPQR

GMT Games

SPQR — published front cover
GMT Games original SPQR edition cover · Cover source

Tactical battles pit Republican Roman armies against their ancient opponents. The Great Battles of History system gives command, formation, and troop differences detailed battlefield roles.

Board gamesHistoricalWorld War IIFull review

Squad Leader

1977 · Avalon Hill

Squad Leader — archived product artwork
Archived published cover · Cover source

Avalon Hill's 1977 Squad Leader is a classic board game that offers a rich, tactical warfare experience set in World War II. Renowned for its depth and strategic complexity, the game challenges players to manage infantry squads and armored units…

Board gamesHistoricalWorld War II · Eastern Front

Stalingrad '42

GMT Games

Stalingrad '42 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

An operational treatment of the German 1942 summer offensive in southern Russia. The campaign asks how much territory can be taken and held with finite forces and increasingly stretched support.

Board gamesScience fictionTactical starship combat · Star Fleet UniverseFull review

Star Fleet Battles

1979 · Task Force Games · original pocket edition

Star Fleet Battles — published front cover
Task Force Games early pocket-game cover · Cover source

Energy allocation, impulse movement, shields, and system damage make commanding a ship a demanding tactical problem. This retrospective distinguishes the original pocket game from the much larger system that followed.

RPGsScience fictionStarfleet · Exploration and diplomacy

Star Trek Adventures

Modiphius Entertainment

Star Trek Adventures — Second edition core rulebook front cover
Second edition core rulebook · Cover source

A Starfleet crew investigates unfamiliar worlds and balances scientific discovery with diplomatic and ethical decisions. The second edition uses 2d20 rules for personnel, starships, and the collaborative work of a bridge crew.

Miniature rulesScience fictionStar Wars

Star Wars: Legion

Battleward shelf

Star Wars: Legion — Official Core Rulebook PDF cover (June 2026)
Official Core Rulebook PDF cover (June 2026) · Cover source

A miniature battle game that puts recognizable Star Wars forces on the table. Its draw is the combination of tactical play and the pleasure of building an army from that universe.

Board gamesScience fictionFleet-level starship combatFull review

Starfire

1979 · Task Force Games · original pocket edition

Starfire — published front cover
Task Force Games original Starfire cover (1979) · Cover source

Ships are represented by compact rows of system letters, tying construction and damage tracking to fleet combat. The original tactical game is an appealing design study; later strategic expansions and editions need separate assessments.

Board gamesScience fictionInterstellar conflict · 25th century

StarForce: Alpha Centauri

1974 · SPI

StarForce: Alpha Centauri — published front cover
Published box cover catalogued by BoardGameGeek; edition shown in the artwork · Cover source

Interstellar forces maneuver through three-dimensional space using a speculative system of star travel and conflict. Spatial thinking and anticipating enemy movement are central to its identity. Redmond Simonsen's design offers a distinctive alternative to treating space fleets like battleships on a flat ocean; the unusual movement concepts also make the learning curve part of the commitment.

Miniature rulesScience fictionScience fiction · Crew skirmishes

Stargrave

2021 · Osprey Games

Stargrave — published front cover
Published rulebook edition shown · Cover source

A captain and first mate lead a small crew through dangerous salvage and mission encounters. Campaign advancement and flexible character choices suit collections drawn from several science-fiction miniature ranges.

Miniature rulesHistoricalAmerican Civil WarFull review

Stars n Bars

Original Battleward commentary

Stars n Bars — archived product artwork
Archived published cover · Cover source

"Stars n Bars" is a regimental-level game for the American Civil War, heavily inspired by the EMPIRE 3rd edition Napoleonic miniatures rules. It emphasizes the importance of command and control and balances between tactical and grand tactical…

Play-by-mail gamesScience fictionComputer-moderated interstellar strategyFull review

Starweb

1976 · Flying Buffalo · original postal game

Starweb — Flying Buffalo first-edition rulebook cover
Flying Buffalo first-edition rulebook cover · Cover source

Players submit orders and pursue space empires with differing objectives. Artifact collecting and destruction can reward different players, creating reasons for negotiation and alliances. A postal strategy experience rather than a conventional board game.

PC gamesHistoricalWorld War II · Eastern Front operations

Steel Division 2

2019 · Eugen Systems

Steel Division 2 — official digital library cover
Official digital library cover · Cover source

Large-scale real-time tactical battles accompany an operational campaign system set during the 1944 fighting on the Eastern Front. Reconnaissance, artillery, armor, and infantry require coordinated employment.

PC gamesHistoricalWorld War II

Steel Panthers: World at War

2000 · Matrix Games

Steel Panthers: World at War — general’s edition — published pc box front
General’s Edition — published PC box front · Cover source

A substantial Matrix Games continuation of the SSI lineage, with tactical scenarios and mega-campaigns.

Board gamesScience fictionInterstellar empire buildingFull review

Stellar Conquest

1975 · Metagaming Concepts · original edition

Stellar Conquest — published front cover
Avalon Hill edition cover (1984) · Cover source

Exploration, colonies, industry, research, and fleets form one strategic contest. The early Metagaming game rewards long-range planning and an interest in the economy behind a war; bookkeeping and a gradual buildup require patience. Initial publication is variously dated 1974 or 1975.

PC gamesScience fictionInterstellar · Empire strategy

Stellaris

2016 · Paradox Interactive

Stellaris — official digital library cover
Official digital library cover · Cover source

Explore a galaxy, develop colonies, and negotiate or fight with other spacefaring civilizations. Research, fleet design, and encounters with unfamiliar societies support a wide range of empire-building approaches.

Board gamesHistoricalWorld War II · Bomber interception

Storm Above the Reich

GMT Games

Storm Above the Reich — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Command a German Fw 190 fighter squadron intercepting American B-24 formations in a solitaire campaign. Pilot selection, approach paths, and aircraft equipment affect the risks of penetrating a bomber formation.

PC gamesHistoricalWorld War II · European strategy

Strategic Command WWII: War in Europe

2016 · Matrix Games / Slitherine

Strategic Command WWII: War in Europe — official digital library cover
Official digital library cover · Cover source

A European-theater strategic game brings campaigns, diplomacy, research, and production into one turn-based system. The scale favors planning a war over managing individual tactical engagements.

PC gamesHistoricalWorld War II · Global strategy

Strategic Command WWII: World at War

2018 · Matrix Games / Slitherine

Strategic Command WWII: World at War — official digital library cover
Official digital library cover · Cover source

The Second World War is fought across a global strategic map. Production and diplomacy accompany land, sea, and air operations, with decisions in one theater competing for resources needed elsewhere.

PC gamesHistoricalAmerican Civil War · Grand strategy

Strategic Command: American Civil War

2022 · Matrix Games / Slitherine

Strategic Command: American Civil War — official digital library cover
Official digital library cover · Cover source

Union and Confederate campaigns connect land warfare to naval operations, diplomacy, and national resources. A strategic alternative to games focused on one Civil War battlefield.

PC gamesHistoricalWorld War I · Grand strategy

Strategic Command: World War I

2019 · Matrix Games / Slitherine

Strategic Command: World War I — official digital library cover
Official digital library cover · Cover source

A turn-based strategic campaign connects the major fronts of the First World War. Diplomacy, research, production, and national resources frame the decisions about where armies should fight.

Board gamesHistoricalAncients · Alexander's successors

Successors

GMT Games

Successors — published front cover
Successors · Cover source

Alexander's generals vie for legitimacy and territory after his death in this multiplayer card-driven game. Campaigning must be balanced against the political struggle over the royal family and succession; the linked cover is GMT's third edition.

Board gamesHistoricalAncients · The struggle for Italy

Sword of Rome

GMT Games

Sword of Rome — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Rome, the Gauls, Greek cities, and other Italian powers contend for ancient Italy using faction-specific strategy cards. Different abilities and shifting alliances connect military campaigns to political survival.

RPGsFantasyDark fantasy · Davokar

Symbaroum

Free League Publishing

Symbaroum — Core rulebook front cover
Core rulebook · Cover source

Adventurers explore the forest of Davokar and the conflicts surrounding its ancient secrets. Corruption and the consequences of disturbing the past give the setting a darker tone than heroic treasure hunting.

RPGsScience fictionAlternate 1980s · Mystery

Tales from the Loop

Free League Publishing

Tales from the Loop — Core rulebook front cover
Core rulebook · Cover source

Children investigate strange technologies and mysteries in an alternate 1980s. Everyday relationships and the extraordinary world around the Loop matter more than combat prowess.

Board gamesScience fictionScience fiction · Fleet tactics

Talon

GMT Games

Talon — published front cover
Talon, 3rd Printing · Cover source

Spaceships maneuver and fight with ship information presented on the counters. Energy management and positioning make this a tactical fleet game rather than a galactic empire simulator.

Miniature rulesHistoricalCold War

Team Yankee

2015 · Battlefront Miniatures

Team Yankee — published front cover
World War III: Team Yankee, second edition · Cover source

A hypothetical late-Cold-War land fight in the Flames of War family, built for tanks, helicopters and infantry.

Board gamesHistoricalAmerican Civil WarFull review

Terrible Swift Sword

1976 · SPI

Terrible Swift Sword — archived product artwork
Archived published cover · Cover source

Award winning "Terrible Swift Sword" (TSS) by SPI is highly regarded in the wargaming community for its detailed simulation of the Battle of Gettysburg. It's celebrated for its depth and complexity, offering an immersive experience of one of the…

Board gamesHistoricalWorld War II · North Africa

The Campaign for North Africa: The Desert War, 1940–43

1978 · SPI

The Campaign for North Africa: The Desert War, 1940–43 — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Richard Berg's enormous desert campaign joins land and air operations to exceptionally detailed supply and transport requirements. Moving an army is inseparable from keeping it fed, fueled, and equipped. Its scope is remarkable, but so are its demands on table space, organization, and time. This is a project for a committed group, not a casual evening's contest.

Miniature rulesScience fictionHorror hunting · Post-apocalyptic skirmishes

The Doomed

Osprey Games

The Doomed — published front cover
Published rulebook edition shown · Cover source

Small bands hunt dangerous horrors in a dying science-fiction world. Encounters place rival hunters and a monstrous threat on the same battlefield, creating competing objectives and uncertain alliances.

PC gamesFantasyVvardenfell · Open-world adventure

The Elder Scrolls III: Morrowind

2002 · Bethesda Softworks

The Elder Scrolls III: Morrowind — game of the year edition · digital library cover
Game of the Year Edition · Digital library cover · Cover source

Create an adventurer and explore Vvardenfell's rival houses, guilds, and religious traditions as an ancient threat returns. Skills, spells, and faction loyalties shape the journey; the linked Game of the Year release also contains Tribunal and Bloodmoon.

PC gamesFantasyCyrodiil · Open-world adventure

The Elder Scrolls IV: Oblivion

2006 · Bethesda Softworks / 2K Games

The Elder Scrolls IV: Oblivion — classic game of the year edition · digital library cover
Classic Game of the Year Edition · Digital library cover · Cover source

Travel across Cyrodiil as portals to the realm of Oblivion threaten the Empire. Guild storylines, dungeons, and character skills support exploration alongside the central crisis; the linked classic Game of the Year release includes Knights of the Nine and Shivering Isles.

PC gamesFantasyTamriel · Online role-playing

The Elder Scrolls Online

2014 · Bethesda Softworks

The Elder Scrolls Online — official digital library cover
Official digital library cover · Cover source

Explore Tamriel in a shared online world with character quests, crafting, and stories across its provinces. Group dungeons, trials, and alliance warfare offer cooperative and competitive adventures alongside solo questing.

PC gamesFantasyTamriel · Open-world adventure

The Elder Scrolls V: Skyrim

2011 · Bethesda Softworks

The Elder Scrolls V: Skyrim — official digital library cover
Official digital library cover · Cover source

Explore Skyrim as the Dragonborn, choosing skills, equipment, and alliances while dragons return to the province. Dungeons, guild quests, and a civil war provide paths through an open world beyond the main story.

RPGsScience fictionAlternate 1990s · Road-trip mysteries

The Electric State Roleplaying Game

Free League Publishing

The Electric State Roleplaying Game — Core rulebook front cover
Core rulebook · Cover source

Travelers journey through an alternate America shaped by strange technology and social collapse. Relationships, encounters, and the mystery of the surrounding world give the road trip its campaign structure.

Board gamesHistoricalAncients · Macedonian warfare

The Great Battles of Alexander

GMT Games

The Great Battles of Alexander — published front cover
Great Battles of Alexander Expanded Deluxe Edition, 2nd Printing · Cover source

Tactical scenarios portray Alexander’s battles through the Great Battles of History system. Leadership, formations, and the differing roles of infantry and cavalry drive the battlefield decisions.

Board gamesHistoricalAncients · Roman warfare

The Great Battles of Julius Caesar

GMT Games

The Great Battles of Julius Caesar — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A tactical collection covering battles associated with Caesar. Command and troop capabilities matter within the Great Battles of History system; this is a battle game rather than a Roman empire-management game.

PC gamesHistoricalWorld War IFull review

The Great War: Western Front

Original Battleward commentary

The Great War: Western Front — archived product artwork
Archived published cover · Cover source

The Great War: Western Front combines a campaign on the Western Front with real-time battlefield command. Battleward’s original listing highlighted its First World War setting and the opportunity to direct either side. It was a brief introduction…

Card gamesHistoricalWorld War I

The Grizzled

Battleward shelf

The Grizzled — CMON English-language box cover
CMON English-language box cover · Cover source

A small cooperative card game about enduring the war together, with friendship doing more work than battlefield tactics. It approaches its subject through human strain rather than operational history.

Board gamesHistoricalKorean War

The Korean War: June 1950–May 1951

Battleward shelf

The Korean War: June 1950–May 1951 — published front cover
Victory Games original edition cover (1986) · Cover source

An operational treatment of the first year, with the momentum of invasion, intervention and counterattack driving the campaign. It demands time and attention; it is not a light introduction to the conflict.

Miniature rulesHistoricalNineteenth century · Colonial warfare

The Men Who Would Be Kings

2016 · Osprey Games

The Men Who Would Be Kings — published front cover
Published rulebook edition shown · Cover source

Large skirmishes cover nineteenth-century colonial conflicts, with leadership and troop behavior shaping activation. The subject suits scenario-driven games with different force types and uneven battlefield situations.

RPGsFantasyMiddle-earth

The One Ring: Second Edition

Battleward shelf

The One Ring: Second Edition — Second edition core rulebook front cover
Second edition core rulebook · Cover source

A Middle-earth game built around journeys, fellowship and the shadow hanging over them. It is most attractive when the group wants that particular tone, rather than generic fantasy with familiar names pasted on.

PC gamesHistoricalMultiple eras · Operational warfare

The Operational Art of War IV

2017 · Matrix Games / Slitherine

The Operational Art of War IV — official digital library cover
Official digital library cover · Cover source

A broad scenario-based operational system supports conflicts across different periods. Its attraction is the variety of campaigns within one engine, with movement, supply, and formation behavior carrying the simulation.

Miniature rulesHistoricalPike & shot · Seventeenth century

The Pikeman’s Lament

2017 · Osprey Games

The Pikeman’s Lament — published front cover
Published rulebook edition shown · Cover source

Companies of infantry and cavalry fight raids and skirmishes in the pike-and-shot era. An officer’s campaign career adds continuity between games without turning every action into a full army battle.

Board gamesHistoricalWorld War II

The Russian Campaign

Battleward shelf

The Russian Campaign — published front cover
Compass Games edition cover · Cover source

A sweeping Eastern Front contest that makes reserves, weather, and timing matter without the bookkeeping of a monster game. It is broad-stroke history, but the strategic pressure is real.

Miniature rulesHorrorNapoleonic · Supernatural skirmishes

The Silver Bayonet

2021 · Osprey Games

The Silver Bayonet — published front cover
Published rulebook edition shown · Cover source

Small Napoleonic-era teams encounter monsters and supernatural threats. Historical uniforms supply the setting, but the premise is horror adventure rather than a simulation of conventional brigade warfare.

RPGsOther1960s adventure · Franco-Belgian comic inspiration

The Troubleshooters

Helmgast

The Troubleshooters — Standard core rulebook front cover
Standard core rulebook · Cover source

Resourceful friends embark on globe-trotting adventures in an alternate 1960s inspired by Franco-Belgian comics. Percentile mechanics and story points support investigation, chases, and adventurous complications rather than military campaigns.

RPGsHorrorModern · Zombie survival

The Walking Dead Universe Roleplaying Game

Free League Publishing

The Walking Dead Universe Roleplaying Game — Core rulebook front cover
Core rulebook · Cover source

Survivors contend with the dead and with the choices of other people. Community needs, scarce resources, and relationships give the campaign stakes beyond surviving the next attack.

RPGsFantasyDramatic swordplay · Queer romance

Thirsty Sword Lesbians

Evil Hat Productions

Thirsty Sword Lesbians — Core rulebook front cover
Core rulebook · Cover source

Adventurers combine dramatic swordplay with romance, relationships, and emotional complications. Powered by the Apocalypse playbooks support a range of settings, using conflict to develop connections as well as resolve dangerous situations.

Board gamesOtherMotor racing · Team strategy

Thunder Alley

GMT Games

Thunder Alley — published front cover
Thunder Alley · Cover source

Each player manages a team of stock cars rather than a single racer. Card-driven movement can pull several cars along together, while vehicle wear, pit stops, and race events complicate the team's scoring strategy.

Board gamesOtherRail routes

Ticket to Ride

2004 · Days of Wonder

Ticket to Ride — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Easy to teach and tense to finish, with route cards turning a simple map into a contested network.

Board gamesHistoricalAncients · Third-century Roman Empire

Time of Crisis

GMT Games

Time of Crisis — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Rival Roman dynasties compete during the third-century crisis through military, senatorial, and popular influence. Deck building connects control of provinces and armies to the actions available on later turns.

Miniature rulesHistoricalAncient & medievalFull review

To the Strongest!

2014 · To the Strongest!

To the Strongest! — archived product artwork
Archived published cover · Cover source

"To the Strongest! Ancient & Medieval Rules" is a simplified set for ancient and medieval tabletop wargaming that allows battles to be fought and concluded in less than two hours. It supports both small and large-scale engagements, playable with…

PC gamesHistoricalMedieval · Campaigns and battles

Total War: MEDIEVAL II – Definitive Edition

2006 · SEGA / Feral Interactive (Mac) / Feral Interactive (Linux)

Total War: MEDIEVAL II – Definitive Edition — official digital library cover
Official digital library cover · Cover source

Medieval kingdoms compete through conquest, diplomacy, religion, and settlement development. Real-time battles resolve the clashes produced by the turn-based campaign.

PC gamesHistoricalNapoleonic · Campaigns and battles

Total War: NAPOLEON – Definitive Edition

2010 · SEGA / Feral Interactive (Mac)

Total War: NAPOLEON – Definitive Edition — official digital library cover
Official digital library cover · Cover source

Napoleonic campaigns combine turn-based strategic planning with real-time land and naval battles. Armies, diplomacy, and the demands of campaigning provide the context for tactical engagements.

PC gamesHistoricalAncients · Roman-era campaigns

Total War: ROME II - Emperor Edition

2013 · SEGA / Feral Interactive

Total War: ROME II - Emperor Edition — official digital library cover
Official digital library cover · Cover source

A turn-based campaign of ancient expansion leads into real-time battles between large armies. Diplomacy, provincial administration, and army composition connect battlefield decisions to a broader Mediterranean struggle.

PC gamesHistoricalSixteenth-century Japan · Samurai warfare

Total War: SHOGUN 2

2011 · SEGA

Total War: SHOGUN 2 — official digital library cover
Official digital library cover · Cover source

Lead a Japanese clan through the struggle to unify the country, managing provinces and rivals before commanding battles. The campaign places samurai warfare within political and economic competition.

Miniature rulesHistoricalWorld War II

Tractics

1971 · Guidon Games

Tractics — published front cover
Classic World War II Miniature Wargaming and Update edition (2021) · Cover source

Chart-rich armor combat from the early micro-armor era, with attention to individual vehicles and weapons.

Board gamesHistoricalNapoleonic · Five battles

Triumph & Glory

GMT Games

Triumph & Glory — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Five Napoleonic battles are presented in a shared battle system, including Austerlitz and Aspern-Essling. Players maneuver formations and resolve combat in scenarios built around each battle's situation.

Board gamesHistoricalWorld War II · European grand strategy

Triumph and Tragedy

GMT Games

Triumph and Tragedy — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Three blocs pursue European supremacy between 1935 and 1945 through diplomacy, industry, technology, and military expansion. Concealed block armies encourage uncertainty, and economic or technological success can offer a route to victory alongside conquest.

RPGsFantasyAccessible group and solo adventuresFull review

Tunnels & Trolls

1975 · Flying Buffalo

Tunnels & Trolls — Deluxe edition front cover
Deluxe edition · Cover source

Ken St. Andre’s early fantasy system favors accessible procedures, six-sided dice, and abstract combat. Flying Buffalo’s solo adventures offer a way to begin without assembling a group. Later editions are distinguished from the early game.

Board gamesHistoricalCold War

Twilight Struggle

2005 · GMT Games

Twilight Struggle — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Card-driven global influence in which playing an event can advance your opponent’s plans.

RPGsHistoricalAlternate Cold War · Military survival

Twilight: 2000

Free League Publishing

Twilight: 2000 — Fourth edition core set front cover front cover
Fourth edition core set front cover · Cover source

Soldiers and survivors navigate a Europe devastated by a fictional World War III. Travel, supplies, encounters, and choices about helping others form a military survival campaign, not a historical account of an actual war.

Board gamesHistoricalWorld War II · Eastern Front

Ukraine '43

GMT Games

Ukraine '43 — published front cover
GMT Games early edition cover · Cover source

The Soviet summer offensive in Ukraine becomes an operational contest of breakthroughs and counterattacks. Players must judge where to commit reserves as the front shifts.

PC gamesHistoricalNaval · Battleship design and campaigns

Ultimate Admiral: Dreadnoughts

2023 · Game-Labs

Ultimate Admiral: Dreadnoughts — official digital library cover
Official digital library cover · Cover source

Design warships and command fleets during the transition from early ironclads to twentieth-century naval warfare. Hull, armor, weapons, and propulsion choices shape the ships available for tactical battles.

PC gamesHistoricalAmerican Civil War · Army campaigns

Ultimate General: Civil War

2017 · Game-Labs

Ultimate General: Civil War — official digital library cover
Official digital library cover · Cover source

Build an army and lead it through a campaign of American Civil War battles. Recruitment, equipment, and the preservation of experienced formations connect one engagement to the next.

PC gamesHistoricalAmerican Civil War · Gettysburg

Ultimate General: Gettysburg

2014 · Game-Labs

Ultimate General: Gettysburg — official digital library cover
Official digital library cover · Cover source

Command Union or Confederate forces across the Gettysburg battlefield in a real-time tactical game. Terrain, formation positioning, and the condition of units matter as the battle develops.

Board gamesHistoricalWorld War II · European theater

Unconditional Surrender! World War 2 in Europe

GMT Games

Unconditional Surrender! World War 2 in Europe — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Axis, Western Allied, and Soviet factions conduct the European war at strategic scale. Army movement and combat share an activation system, while economics and diplomacy shape the forces available.

PC gamesHistoricalWorld War II · Operational strategy

Unity of Command II

2019 · 2x2 Games

Unity of Command II — official digital library cover
Official digital library cover · Cover source

A turn-based operational game of the Western Allies emphasizes headquarters, supply, and the timing of offensives. Campaign choices and the development of command capabilities connect successive scenarios.

RPGsScience fictionWorldbuildingFull review

Universe

1981 · SPI

Universe — archived product artwork
Archived published cover

"Universe," developed by SPI, is a noteworthy addition to the science fiction RPG genre, offering a system that balances simplicity with depth. Its character creation and world-building mechanics help engulf players into a richly imagined cosmos,…

RPGsFantasyModern city · Supernatural politics

Urban Shadows

Magpie Games

Urban Shadows — Second edition core rulebook front cover
Second edition core rulebook · Cover source

Vampires, wizards, mortals, and other factions bargain for power in a contemporary city. The second edition uses debts, relationships, and corruption to connect personal drama with the struggle for influence.

RPGsHorrorNineteenth-century folklore

Vaesen: Nordic Horror Roleplaying

Free League Publishing

Vaesen: Nordic Horror Roleplaying — Core rulebook front cover
Core rulebook · Cover source

Investigators encounter supernatural beings drawn from Nordic folklore. Understanding a creature and its history can matter more than fighting it, making investigation central to resolving the mystery.

PC gamesHistoricalNineteenth century · Society and industry

Victoria 3

2022 · Paradox Interactive

Victoria 3 — official digital library cover
Official digital library cover · Cover source

Industry, trade, social groups, and political reform shape a state during the nineteenth and early twentieth centuries. Military power depends on the economy and domestic pressures behind it.

Board gamesHistoricalWorld War IIFull review

Victory in the Pacific

1977 · Avalon Hill

Victory in the Pacific — archived product artwork
Archived published cover

"Victory in the Pacific" is a classic board game designed by Richard Hamblen and published by Avalon Hill in 1977. It's a strategic World War II naval wargame that focuses on the conflict between the United States and Japan in the Pacific…

Board gamesHistoricalRenaissance · European power politics

Virgin Queen

GMT Games

Virgin Queen — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Six powers compete in the later sixteenth century through war, diplomacy, religion, and overseas expansion. A broad multiplayer design whose political negotiations are part of the game’s substance.

Board gamesScience fictionSpeculative conflict · Antarctica

War in the Ice: The Battle for the Seventh Continent, 1991–92

1978 · SPI

War in the Ice — SPI original published box cover
SPI original box cover (1978) · Cover source

A speculative struggle for Antarctic energy resources pits small forces against distance, isolation, and a hostile environment. An optional scenario introduces a subterranean civilization. The unusual setting is its strongest attraction: this imagines a future conflict rather than recreating a historical war. Players interested in logistical problems and unconventional battlefields will find a distinctive premise here.

PC gamesHistoricalWorld War II

War in the Pacific: Admiral’s Edition

2009 · Matrix Games

War in the Pacific: Admiral’s Edition — admiral’s edition — published pc box front
Admiral’s Edition — published PC box front · Cover source

A dense Pacific theater simulation with an exceptional level of operational and logistical detail.

Board gamesHistoricalWorld War II

War in the Pacific: The Campaign Against Imperial Japan, 1941–45

Battleward shelf

War in the Pacific — published front cover
SPI original published box cover (1978) · Cover source

An enormous operational and strategic undertaking covering the full Pacific war. The detail and reach are the appeal; the maps, counters, and time commitment are serious obstacles to casual play.

PC gamesHistoricalAlternate Cold War · Combined arms

Wargame: Red Dragon

2014 · Eugen Systems

Wargame: Red Dragon — official digital library cover
Official digital library cover · Cover source

A real-time combined-arms game imagines Cold War conflict in Asia between 1975 and 1991. Ground units, aircraft, and naval forces form decks that define the force available in battle.

Miniature rulesScience fictionScience fiction

Warhammer 40,000: Rogue Trader

1987 · Games Workshop

Warhammer 40,000: Rogue Trader — Original Rogue Trader rulebook cover (1987)
Original Rogue Trader rulebook cover (1987) · Cover source

The first edition of the tabletop system that developed into the dominant science-fiction miniature game.

Miniature rulesFantasyFantasy armies

Warhammer Age of Sigmar

Battleward shelf

Warhammer Age of Sigmar — Fourth-edition Core Book cover (2024)
Fourth-edition Core Book cover (2024) · Cover source

A spectacular setting for large painted armies and decisive clashes. The collecting and painting commitment is part of the attraction for some players and the barrier for others.

Miniature rulesHistoricalAncientsFull review

Warhammer Ancient Battles

Original Battleward commentary

Warhammer Ancient Battles — archived product artwork
Archived published cover · Cover source

"Warhammer Ancient Battles," (WAB) often referred to as "Warhammer Ancients," is a historical miniature wargame produced by Games Workshop's publishing division. It utilizes a variant of the rules used in the fantasy game Warhammer Fantasy…

PC gamesHistoricalAlternate Cold War · 1989 Europe

WARNO

2024 · Eugen Systems

WARNO — official digital library cover
Official digital library cover · Cover source

NATO and Warsaw Pact formations fight a fictional late-Cold-War conflict in real-time tactical battles. Division-based forces and operational campaigns place battlefield encounters within a wider European war.

Miniature rulesHistoricalAncients · Republican Rome

Wars of the Republic

Osprey Games

Wars of the Republic — published front cover
Published rulebook edition shown · Cover source

Roman armies and their opponents fight battles from the Samnite Wars through the conquest of Gaul. Army lists reflect changes in Republican warfare and include enemies such as Carthage and the Gallic peoples.

Board gamesHistoricalAmerican Revolution

Washington's War

GMT Games

Washington's War — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

A card-driven campaign of the American Revolution combines army movement with political control. The struggle extends beyond battlefield victories to maintaining a viable rebellion across the colonies.

Miniature rulesHistoricalWorld War OneFull review

Westfront

Original Battleward commentary

Westfront — archived product artwork
Archived published cover · Cover source

Westfront offers a strategic gaming experience set in World War I, catering to company to battalion-level engagements with miniatures ranging from 1/72 to 10mm scale. While emphasizing simplicity, the game incorporates various elements such as…

Miniature rulesHistoricalWorld War II · Tank combat

What a Tanker!

TooFatLardies

What a Tanker! — published front cover
Published rulebook edition shown · Cover source

Each player commands one or more tanks in small World War II engagements. Command dice limit the actions available to a crew, so acquiring a target and completing the shot depend on more than a weapon rating.

Miniature rulesFantasySupernatural investigation · Solo and cooperative

When Nightmares Come

Osprey Games

When Nightmares Come — published front cover
Published rulebook edition shown · Cover source

Investigators confront supernatural threats through linked tabletop encounters. Solo and cooperative play combine fighting with the discovery of clues and the development of a wider mystery.

Board gamesHistoricalSeven Years' War · North America

Wilderness War

GMT Games

Wilderness War — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

British and French forces campaign across North America during the French and Indian War. Strategy cards drive raids, alliances with Native nations, fort construction, and larger military operations.

Miniature rulesHistoricalWorld War I & IIFull review

Wings of Glory

2012 · Ares Games

Wings of Glory — archived product artwork
Archived published cover · Cover source

"Wings of Glory, World War I" is a dynamic tabletop game that allows players to simulate aerial combat during WWI using beautifully detailed miniature aircraft and the use of visually appealing maneuver cards. This dice-less game stands out for…

Miniature rulesHistoricalWorld War II · Aerial combat

Wings of Glory: World War II

2012 · Ares Games

Wings of Glory: World War II — battle of britain starter set (2017) · publisher-supplied box front
Battle of Britain Starter Set (2017) · Publisher-supplied box front · Cover source

Players plan aircraft maneuvers with cards, then move miniature planes and resolve aerial combat. The World War II system models differing aircraft speeds and firepower; the pictured Battle of Britain Starter Set supplies a complete entry point with aircraft, maneuver decks, and playing accessories.

Board gamesOtherEngine building

Wingspan

2019 · Stonemaier Games

Wingspan — published front cover
Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source

Bird habitats and card combinations create a gentle-looking but thoughtful engine-building game.

Board gamesFantasyMagical duels · The Fantasy TripFull review

Wizard

1978 · Metagaming Concepts

Wizard — published front cover
Metagaming MicroGame cover (1978) · Cover source

Intelligence and magic expand the physical contest established in Melee. Character construction and spell resources give the duels their interest. Reviewed alongside Melee, with the later role-playing framework distinguished from these original combat games.

PC gamesScience fictionCold War · Alien invasion tactics

Xenonauts

2014 · Goldhawk Interactive

Xenonauts — official digital library cover
Official digital library cover · Cover source

Manage a multinational defense effort against an alien invasion in an alternate 1979. Research, bases, aircraft interception, and turn-based ground missions form interlocking parts of the campaign.

Miniature rulesScience fictionScience-fiction skirmishes

Xenos Rampant

2022 · Osprey Games

Xenos Rampant — published front cover
Published rulebook edition shown · Cover source

A setting-independent large-skirmish system supports science fiction, weird war, and post-apocalyptic forces. Its unit options make it useful for assembling armies from an existing collection of figures.

Miniature rulesScience fictionPost-apocalyptic · Exclusion-zone scavenging

Zona Alfa

2020 · Osprey Games

Zona Alfa — published front cover
Published rulebook edition shown · Cover source

Scavenger crews venture into an anomalous exclusion zone for salvage. Hostile encounters and campaign development support small forces and terrain-heavy games with a survival-horror atmosphere.

This is a growing catalog. Every title currently listed on Battleward appears here; new entries will join this search as they are added.

Share this pageKnow someone who would enjoy this?
FacebookMeWeXRedditEmail