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Find gamers, clubs, conventions and organized game days. Then stay for the history, candid reviews, original rules and the people who make this hobby worth playing.

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Across every eraFind your next battle

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The community table

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Around the table

What’s New at Battleward

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Game listing
Burning Banners: Rage of the Witch Queen

Six rival kingdoms fight across four linked maps in scenarios ranging from evening battles to decade-long campaigns. The basic game emphasizes movement, terrain, recruitment and…

Game listing
Flashpoint Campaigns: Southern Storm

Battalion, brigade and regimental forces maneuver across a hypothetical 1989 conflict in southern Germany. Asynchronous WEGO turns make orders, command delay and standard operat…

Game listing
Outgunned Core Rulebook

Action heroes take on overwhelming opposition in missions inspired by heist, spy and action films. The Director’s Cut system uses small pools of six-sided dice, with matching pa…

Game listing
Midgard Heroic Battles

Heroes and warrior bands fight battles inspired by history, legend and fantasy, from Troy and Hastings to Arthurian and Norse settings. Reputation rewards heroic deeds and rever…

Game listing
Nuclear War Simulator

Players build nuclear arsenals, delivery systems and attack plans, then model blast, heat, fire, radiation, fallout and population effects on a high-resolution world map. Editab…

Game listing
This Guilty Land

Justice and Oppression contend over slavery in the decades before the American Civil War. A face-up card display, political capital and a shared sequence of actions make each si…

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November 7

On This Day in History

Calendar date follows Eastern Time.

1811 · November 7

Battle of Tippecanoe

Tecumseh's War: The Battle of Tippecanoe is fought near present-day Battle Ground, Indiana, United States.

Reference digest from Wikipedia’s anniversary feed; the linked article provides context and citations. This entry has not received a separate Battleward editorial review.

SourcesText: Wikipedia contributors, CC BY-SA 4.0. Formatting adapted; context may be shortened.

On the table

Original projects and enduring games—selected because they give players something worth talking about after the dice stop.

Battleward In-Depth Review · Miniatures

Command, combat and historical credibility

SAGA vs. SAGA 2 — What Changed, What Works and What Doesn’t

The Battle Boards made SAGA distinctive. The second edition refined the rules—but did it create a better historical wargame? Battleward examines command dice, fatigue, combat and historical realism.Read the full analysis
New research · 28 October 2026

The future of the hobby

The Historical Wargaming Clock

11:40 PM — viable, but renewal unproven. Explore the evidence, the warning signs, and what would move the clock.Read the assessment
New essay

Across the hobby

How Gaming Changed

The ideas that moved games from cardboard campaigns to shared worlds—and the quieter changes that mattered just as much.Read the article
01

New public beta

Battleward Table

Try the virtual battlefield and human-supervised Drums at Dawn AI opponent. Experimental Beta 0.1 is open for community testing.Read more
02

Original rules · Current beta: V11.2

Drums at Dawn

Brigade-scale Napoleonic miniature rules. Command formations, manage battlefield pressure, and fight actions built around real decisions rather than bookkeeping.Read more
03

Role-playing adventure

Dead Worlds: Echoes of Empire

A science-fiction adventure from the Battleward archive—restored, reorganized, and ready for a new audience.Read more
04

Field guide

Games worth putting on the table

Straightforward introductions to board games, role-playing systems, and miniature rules from across the hobby.Read more

The battle—and the battle that might have been

2 December 1805 · Moravia

Austerlitz

Napoleon’s most celebrated victory was not magic. It was a calculated risk, an Allied command failure, and a violent contest whose outcome remained uncertain longer than the legend suggests.

Read the full history

From the review desk

Worth your time at the table.

Battleward reviews explain what a game asks of its players, where it succeeds, and who is most likely to enjoy it.

Browse the field

There is more than one way to play.

Battleward follows the hobby wherever it leads: across maps, through imagined worlds, over painted terrain, and into the rooms where players gather.

Why Battleward

“A good game does more than determine a winner. It gives everyone at the table a story.”

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