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RPGs · Science fiction

Gamma World

Player reviews, opinions, and experiences from the Battleward community.

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Gamma World — first-edition TSR rulebook cover
First-edition TSR cover (1978) · Cover source

About the game

1978 · TSR · Post-apocalyptic Earth · Mutants and lost technology

Adventurers cross a far-future Earth transformed by catastrophe, mutations, strange creatures, isolated societies, and hazardous remnants of advanced technology. The original game combines science fiction and fantasy exuberance rather than treating survival after the apocalypse as a strictly realistic exercise.

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Player reviews & comments

Member opinions and experiences. Keep the discussion useful and civil.

Played Gamma World? Share what worked, what didn’t, and what other players should know. These are member contributions, separate from Battleward’s editorial reviews. Newest comments appear first.

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