Published cover shown in the linked game catalogue; edition identified by its artwork · Cover source
About the game
GMT Games · Ancients · Third-century Roman Empire
Rival Roman dynasties compete during the third-century crisis through military, senatorial, and popular influence. Deck building connects control of provinces and armies to the actions available on later turns.
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Played Time of Crisis? Share what worked, what didn’t, and what other players should know. These are member contributions, separate from Battleward’s editorial reviews. Newest comments appear first.
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Player reviews & comments
Member opinions and experiences. Keep the discussion useful and civil.
Played Time of Crisis? Share what worked, what didn’t, and what other players should know. These are member contributions, separate from Battleward’s editorial reviews. Newest comments appear first.
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