Far Reaches RPG
Posted: Sun May 05, 2024 4:30 pm
Far Reaches RPG is a home-brew roleplaying game, that I've worked on for years, and where my interest was revamped while I worked on creating an adventure for Traveller.
I've been converting the old rules -from decades past- into a more modern version while attempting to minimize game complexity. Although the rules are slowly coming along, I was sidetracked by a desire to never roll any dice again. During play testing, I've had to roll more dice than I ever have, and after a while the feel of the dice on skin became extremely unpleasant. Hence, I began coding in C++. Now that I've managed to get the character generator working, I'm expanding the app to be able to help create a profile of the character based on the generated stats. Also, I'm adding ship and world generation. I'll put a wrapper on it so it can run independently of an OS. That's my intent, anyway.
I've been converting the old rules -from decades past- into a more modern version while attempting to minimize game complexity. Although the rules are slowly coming along, I was sidetracked by a desire to never roll any dice again. During play testing, I've had to roll more dice than I ever have, and after a while the feel of the dice on skin became extremely unpleasant. Hence, I began coding in C++. Now that I've managed to get the character generator working, I'm expanding the app to be able to help create a profile of the character based on the generated stats. Also, I'm adding ship and world generation. I'll put a wrapper on it so it can run independently of an OS. That's my intent, anyway.